Category: Game Boy (Color)

Sheep It Up! (Free ROM Version) (Game Boy Game)

Dr. Ludos wrote us to let everyone know that the Sheep It Up! ROM for Game Boy is now freely available to everyone. If you still want to, you can buy a phyiscal from Catskull Games.

It’s an arcade game where a sheep has to climb up by hanging himself to flying velcro straps. The concept is simple, but the game rapidly gets quite challenging: how high can you climb without falling down?

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10-PRINT (Game Boy Techdemo)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 is a concise and elegant single line of code written in BASIC for the Commodore 64 sometime in the early 1980s. When run, it produces a maze-like pattern on the screen in an endless loop. Sven Dahlstrand rewrote this one-liner for the original Game Boy, written in assembly language using the RGBDS toolchain. ROM, source, and documentation are freely available.

Thanks to Sven Dahlstrand for the hint!

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Squishy the Turtle

Squishy the Turtle by cppchriscpp is a puzzle game written for the Nintendo Gameboy. It was originally created in 48 hours for Lundum Dare #34 and updated for MAGFest 2018. You play as a turtle, who must collect his eggs while avoiding the spiders and crabs covering the landscape.

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Dumblin Dungeon

Dumblin Dungeon is a Gameboy multiplayer game, 2+ players. You control a Goblin that must activate buttons in a given order, and in a given timing. If you succeed, tell the next pattern to the next player, and give him the Gameboy. The first pattern is A B C D, walk on the pressure plate with your character to activate it.

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Dumblin Dungeon v2018.01.28 (GB Game)

Dumblin Dungeon is a Gameboy multiplayer game, 2+ players. You control a Goblin that must activate buttons in a given order, and in a given timing. If you succeed, tell the next pattern to the next player, and give him the Gameboy. The first pattern is A B C D, walk on the pressure plate with your character to activate it.

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Squishy the Turtle (MAGFest 2018) (GB Game)

Squishy the Turtle by cppchriscpp is a puzzle game written for the Nintendo Gameboy. It was originally created in 48 hours for Lundum Dare #34 and updated for MAGFest 2018. You play as a turtle, who must collect his eggs while avoiding the spiders and crabs covering the landscape.

Squishy has a special power – he is able to grow and shrink at will. Some places will only be accessible by Squishy in either form. The rivers are infested with piranhas, so squishy must be big when crossing them to avoid piranha bites. Likewise, there are tiny spaces (like portals) that the big, slow form of Squishy cannot fit through. Spiders are also afraid of the big squishy, but crabs seek after him for food. Can you collect all of the eggs and get to safety?

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