Category: Gameboy Advance

Nightmare Park

Nightmare Park is based on an old computer game from BreadHill software. The objective is to find the keys then get to the exit. You will encounter a monster every couple of steps you take. If you pass the monster’s challenge, you can move on.

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Neo Racing Genesis v0.21

This is a car racing game for Gameboy Advance, coded by Dan Patri & Team.

This version of “Neo Racing Genesis” is merely a technology demo – there is no real gameplay in place at this time, although there are rudimentary controls so you can interact with it.

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TONC v1.2.3 GBA Development (GBA misc)

As there was a very tiny disussion in our boards about “Gameboy Advance” development (http://www.pdroms.de/phpbb/viewtopic.php?f=50&t=352) , Widdy came up with a link to TONC, featuring lots of articles and step to step instructions how to code on Gameboy Advance.

We are not sure how old this page is, but everyone who is interested in GBA development, or maybe wants to start, should check out this page.

http://user.chem.tue.nl/jakvijn/tonc/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Orn

It is galactic year 20WX, several years before the events in the original Metroid. Hydra, a veteran smuggler, is engaged in what she expects to be a “routine” delivery mission to the planet Zebeth. But a nearby patrol of Federation fighers suddenly decloaks and opens fire on her vessel, damaging its engines. Unable to escape pursuit, she instead decides to attempt a crash landing.

Once the surface, Hydra has no means to hide her downed vessel, and realizes she must think fast. A quick scan of the area reveals a nearby teleportation device. Where could it lead? With no other options, she discards her ship with all of its cargo and enters the teleporter. The game begins with Hydra reappearing inside the labrynthine tunnels of Zebeth.

http://www.cs.rit.edu/~tjh8300/Orn/

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