Category: Pandora

The Tube v0.4.1.2 (Pandora Application)

The Tube is a freeware minimalistic youtube browser based on youtube-dl and mplayer.

Changes:

– update youtube-dl
– allow use of mplayer from panplayer2, this improves tearing
– change video player with m, saves last used
– config of video player may need some fine tuning (for e.g. tv out)

https://repo.openpandora.org/?page=detail&app=thetube

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PPSSPP v1.5.4.53 (PSP emu for Pandora)

ptitSeb ported PPSSPP to the OpenPandora handheld. PPSSPP is an open source project, licensed under the GPL 2.0 (or later).

PPSSPP is a PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler. PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there’s support for OpenGL ES 2.0.

Changes:

* In sync with the git repo

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YACReader v8.5.0.7 (Pandora Application Port)

YACReader is possibly one of the best comic readers and comic managers with support for cbr cbz zip and rar comic files. It can be used as a PDF or image viewer too. It is available for Windows, Linux, Mac OS X, IOS and now OpenPandora.

Changes:

– Compiled with openjpeg 2.3.0 and libpoppler 0.60.1.
– Updated libs and sources.

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opsu! v0.16.0.11 (Pandora Game Port)

opsu! is an unofficial open-source client for osu!, a rhythm game based on popular commercial games such as Ouendan and Elite Beat Agents. It is written in Java using Slick2D and LWJGL, wrappers around the OpenGL and OpenAL libraries. opsu! runs on Windows, OS X, and Linux platforms. A libGDX port additionally supports Android devices. Ported to Pandora by ptitSeb.

Changes:

* New changes by elvissteinjr, with new options
* Latest version of gl4es (seems faster)

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Odamex v0.7.git-041217.8 (Pandora Game Port misc)

Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that “classic Doom feel” we all know and love about the original game. Ported to Pandora by magic_sam.

Changes:

– Bumped to latest git commit (April 12th 2017)
– This version still uses SDL 1.2 (forced with -DUSE_SDL12=1) instead of SDL 2.0
– Bumped Freedoom to version 0.11.3
– Compiled with ptitSeb’s latest beta Code::Blocks (GCC 7.1)
– Had to turn optimizations OFF in odalpapi/net_packet.cpp to avoid segfault
– 32 bits renderer is now OFF by default
– Updated source code in the PND

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