Cadog Adventures is a Jump’n Run game by Niklas Wahrman for the Assembly 2004 game development competition. A OpenGL port has been created by Martin Storsjö. The Pandora port is courtesy of ptitSeb. The source is stored within the PND.
Bloboats is an arcade-like boat racing game contributing to the Assembly ’06 game development competition in the hybrid spirit of SMB-like platform jumpers and elasto mania / xmoto like motocross-I’m-faster-than-you games. The objective of Bloboats is to reach MS Enterprise as fast as possible to save it from the hands of the terrible Tentacle Monsters of an Unknown Master and the same time beat your friend and laugh at his or her puny time. Ported to Pandora by ptitSeb.
Changes:
* Now using gl4es
* Corrected colors that where wrong (was still some left over of the GLES1 conversion)
* Update screenshots
http://repo.openpandora.org/?page=detail&app=bloboats-ptitseb
Naev is a 2D space trading and combat game, taking inspiration from the Escape Velocity series, among others. Ported to Pandora by ptitSeb.
You pilot a space ship from a top-down perspective, and are more or less free to do what you want. As the genre name implies, you are able to trade and engage in combat at will. Beyond that, there is an ever-growing number of storyline missions, equipment, and ships; Even the galaxy itself grows larger with each release. For the literarily-inclined, there are large amounts of lore accompanying everything from planets to equipment.
Changes:
* Updated sources (v0.7.0)
* Updated libs
* Switched to gl4es
Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil’s Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been eeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first-person roguelike in that it fully supports cooperative multiplayer for up to four players.
You will need the game data from the full game to play this PND. Either put the GoG version install (for the Linux or Windows version) inside appdata/barony, or put all the installation files inside the game subfolder.
Release notes:
* Fix a bug that could make the game to crash
CG Madness is based on the classic game Marble Madness. It is running on OpenGL and uses current CG techniques like light maps, bump-mapping and reflection shader. It also has an editor where you can create your own levels. Ported to Pandora by ptitSeb.
Release notes:
Here is CG Madness, a small game similar to Marble Madness. It has been ported using glshim. Note that there is no sound at all, and the game has not a lot of levels…
Nub are setup to have mouse buttons on Left Nub and Mouse movement on Right Nub. Mouse look is activated, but you can also rotate the view with the Shoulder buttons, and Zoom in/out with {A}/{B}.
Jump with Space or {X}On CC (and Rebirth?) model, I suggest you disable reflect (F2 in game to toggle it). To use shader (warning, slow down the game), create a file named .es in appdata/cgmadness that contain just the number 2.
Sources are inside the PND.
Pale Moon is an Open Source, Firefox-based web browser available for Microsoft Windows, Android and Linux (with other operating systems in development), focusing on efficiency and ease of use. Make sure to get the most out of your browser!
Pale Moon offers you a browsing experience in a browser completely built from its own source with carefully selected features and optimizations to maximize the browser’s speed*, stability and user experience, while maintaining compatibility with thousands of Firefox extensions many have come to love and rely on.
Changes:
* Update to 27.7.2 sources
Hurrican is a freeware jump and shoot game that is based on the Turrican game series. Ported to Pandora by Pickle. The package has been update during Feb 04, 2018.
Mr. Boom is a Bomberman clone for the RetroArch platform and was converted from DOS assembly using asm2c. The source code can be found here. Responsible for the Pandora port is ptitSeb.
Hydra Castle Labyrinth, originally Meikyuujou Hydra, is a freeware Indie platformer developed by E. Hashimoto, a.k.a. Buster. Now the game has been ported to Pandora by ptitSeb.
The game hearkens back to early “Metroidvania” games like Knightmare II: The Maze of Galious and Legacy of the Wizard: the player explores an immense maze-like dungeon, collecting tools and keys that allow them to proceed deeper. Certain areas are cordoned off from the main dungeon area, and each presents a more linear zone with a boss at the end. The player can find new equipment to make themselves stronger as well.