News

Caisses v1.2 (PPC Game)

Caisses is a Sokoban clone that includes 500 levels and 14 different backgrounds and themes.

Changes:

– Added 10 000 levels of undo/redo !! Hope that’ll be enough 😉
– Reworked the interface a little to have the undo/redo buttons fit on the screen
– Bigger exit button
– Fixed levels 104 and 130
– Code cleaning
– Raster can now be turned off !
– Now saves menu level !
– Added version number in case I update again someday ^^

Thanks to Mollusk, the author himself, for the news.

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BackFlip v0.51 (PPC Game)

BlackFlip is a Polarium clone, an easy to play (but hard to finish) puzzle game perfectly suited for stylus play.

Changes:

– Fixed page number bug in menu
– Improved translation system
– 400 new puzzles (resynched the database with blackflip.org)
– Added Italian translation (thanks to Scognito !)
– Fixed some text alignments
– Added 240×240 screen support, but still crappy (more like a quick hack than a real resolution support, but everything is 100% playable)

Thanks to Mollusk, the author himself, for the news.

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PNGU v0.1c (Wii misc)

Description:

There’re some libs out there which can be used for develop homebrew software for the Wii, without doubts the most used is libogc, which is included in devkitpro’s releases. Although that is a very completed lib, you’ll need some other libs to do stuff which is impossible with only libogc. For example to load images or sounds.

PNGU is lib that ‘wrap’ a port of the famous libpng to the Nintento Wii, presented as an alternative to libjpeg (which has been recently ported to Wii too). PNG format has some properties which make it interesting a transparency color, alpha channels, it doesn’t modify the colors (as jpeg do when compression), open format,… There’s a set of functions (PNGU_*) which let you load a png to the buffer easily

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