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xRick v1.0 (GCWZ Game Port)

Way before Lara Croft, back in the 1980’s and early 1990’s, Rick Dangerous was the Indiana Jones of computer games, running away from rolling rocks, avoiding traps, from South America to a futuristic missile base via Egypt and the Schwarzendumpf castle. xRick is a clone of Rick Dangerous, known to run on Linux, Windows, BeOs, Amiga, QNX and plenty of … Read more

http://boards.dingoonity.org/gcw-releases/xrick-v1-0/

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DaedalusX64 (Revision 790) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project. Release notes: Rev 866 – Salvy [+] Added QuickRead16Bits/QuickWrite16Bits (will start optimizing oshle functions more aggressively soon) [!] Optimized osViSwapBuffer Rev 867 – Salvy [!] Fixed bug in memcpy_vfpu_swizzle when size is less than what we are aligning … Read more

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

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Noiz2sa v1.0 (GCWZ Game Port)

Noiz2sa by Kenta Cho is an abstract shoot’em up game. Control your ship and avoid the barrage. A ship becomes slow while holding the slowdown key. A green star is the bonus item. A score of the item(displayed at the left-up corner) increases if you get items continuously. Ported to GCW Zero by alekmaul.

http://boards.dingoonity.org/gcw-releases/noiz2sa-v1-0/

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