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Grand Theftendo (NES game)

Grand Theftendo is a port of Grand Theft Auto III for the original Nintendo Entertainment System (NES). It is Grand Theft Auto III running on an 8 bit, 256×240 resolution, 2 bit colour x 2 bit palette, 1.79 Mhz system, written entirely in 6502 Assembly Language! It includes the entire Portland city! Thanks to Derek for the news!http://www.grandtheftendo.com/

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Buscaminas (GP32 game)

Imageprovided by: GP32 SpainGP32 Spain posted a new game, it seems to be a Minesweeper styled game.http://gp32spain.com/archivos.php?tipo=Juegos&pagina=detalles&numero=598

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Gameboy Worldmap (GBC Application)

Johnny13 just released “Gameboy Worldmap” for the Gameboy Color. Johnny13 writes: move the cursor on the (roughly) location of the continents to display their name, spent some time to fix the shifting bug and tested on a Real GBC, wla src. You can get the rom (and some other ones too) from the site below. (URL expired, sorry)

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SNES Advance v0.1f 20041020 (SNES emu for GBA)

Flubba has made another update to SNES Advance. The fade register is now supported and there is a partial implementation of blending. You can get the updated release and the source code package from Flubba’s website.http://hem.passagen.se/flubba/gba.html

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