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FBA2x (22-12-2007) (Arcade emu for GP2x)

Headoverheel had his finger on the Final Burn Advance GP2x port recently and has given following improvements: – Frame limiter and autoframeskip. – Fps counter (L+R+Y) – Added Craigix Ram Timmings. – Volume control. – Now you can exit from the emulator with L+R+START – Button mapping modified for vertical games(VOL_UP & VOL_DOWN to Fire , L & R to … Read more

http://www.gp32x.com/board/index.php?showtopic=39755

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Simple Dev Studio for GP2X v0.6b (GP2x misc)

Simple Dev Studio is a very small IDE for GP2x SDK (0,3 mb) for those who want to make small applications without the need of a +500 mb Visual Studio install. The IDE itself contains and needs only the official GP2x SDK and additional SDL libs or minimal libs to work.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,2429

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SudokuZen v1.0 (PSP Game)

SudokuZen is a Sudoku game for PSP coded by EvilDooinz. Release notes: 1xx http://www.sendspace.com/file/aif6t8 3xx http://www.sendspace.com/file/50bv5i Sound effects from http://www.wyomingwebdesign.com Sudoku Solver/Generator Source-Code from Ohad’s blog http://ohadp.blogspot.com/2005/11/sudoku-solvergenerator-source-code.html Jas Game Engine++ (c) James Hui (a.k.a. Dr.Watson) Thanks to Dark_AleX, TyRaNiD and the rest of the pspdev team. Key mapping on PSP: ———————– Buttons Functions ==================================== UP/DOWN/LEFT/RIGHT Move cursor ANALOG CONTROL Not … Read more

http://dcemu.co.uk/sudokuzen-82498.html

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