S2U2 (Slide2Unlock2) is a simple lock/unlock application which has the iPhone style slide unlocking. It can be used as a screensaver while you don't use your device. It has a CallerID function (but some devices may not work, so please try it first); S2P control plugin; and volume control. Read more about Slide2Unlock2 (S2U2) v2.20 (PPC Application)
Latest News
STPPWii is a port of "Simon Tatham's Portable Puzzle Collection", based upon Ledow's GP2X SDL port. Read more about STPPWii v0.1 (Test) (Wii Game Port)
Androkkid is a new Windows Mobile interface, with a lots of customization and a fully graphical design and animations for Windows Mobile 5/6 completely writed in .NET. Read more about Androkkid v1.2.1 (PPC Application)
Neko Project II Wii not to be confused with Neko Project II! Read more about Neko Project II Wii v0.1 (Beta 3) (NEC PC-9801 emu for Wii)
LibELM is a FAT driver, like libfat. However, LibELM is based on the amazing ELM FatFs driver by ChaN. LibELM has a devoptab so you can use stdio functions (fopen, fread, etc.)! Directories and LFN filenames are supported! Completely usable for everything! 1.3 is the True Final release, if there are any bugs, please report them on the talk page, and I will fix them A.S.A.P. Read more about LibELM v1.4 (Wii misc)
µSync is a small, lightweight mutex/synchronization library written in C. It is meant to be as small and fast as possible. It is used in LibELM for reentrancy support, but was released as a separate library, as it may have other uses. Read more about uSync v0.2 (Wii misc)
Santa's Sacks is a festive two player game. Each player will take turns to remove as many sacks as they like from a single row. The winner is the player that removes the last sack. Read more about Santas Sacks v1.0 (iPhone Game)
Put three "dangos" horizontal or vertical or diagonal together! Read more about DangoPanic v1.0 (iPhone Game)
Gears Puzzle is a part of collection of 8 tiny puzzles from “Kellie Stanford: Turn of Fate†PC game. Read more about Gears Puzzle v1.0 (iPhone Games)
K’UMPA is the ancient Inca word for “ball.†In the game K’UMPA, you control a ball and move it through the dangerous labyrinths of an ancient Inca temple. With the help of the gods, ancient spellcasters have protected the sacred place inside the temple complex from being entered by faithless pagans. To advance into the deeper levels of the temple, you need to activate enough energy fields in the area you are exploring to be teleported to further parts of the Inca temple. But beware – the ancient god Hawcha will punish tardiness in exploring the temple on pain of death. Read more about Kumpa (Android Game)