Apple Head Short Adventure (2026-06-14) (Game Boy Color) Apple Head Short Adventure (2026-06-14) (Game Boy Color)

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PDRoms Coding Competition 3.99 – 2 weeks left (misc)

Currently we do have a coding competition here on PDRoms and there are almost two weeks left. Competition running time: 24th January 2008 to 2nd March 2008 Deadline: Sunday, 2nd March 2008 @ 23:59, in YOUR timezone! Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo [&hellip

http://www.pdroms.de/phpbb/viewtopic.php?f=59&t=405

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Tetris (Wii Game)

Christian Auby aka Desktopman released a homebrew Tetris game for Nintendo’s Wii console. For the download check out the linked page below, if you are more likly interested in a video then you might be right here: http://www.auby.no/files/wii/tetris.wmv Thanks to brakken for the news and the screenshot! – http://www.tehskeen.com

http://www.auby.no/wiki/index.php?title=Main_Page

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iSMS v1.0 (RC 1) (iPhone Application)

iSMS is a native SMS application for iPhone, with following enhancements: – Search your message – Forwarding received message – Delete message one by one – Send message to multi-recipients – Send contact information via SMS – Support smilies in Message – User could create pre-defined texts and append them into message – i18n support Release thread at http://www.hackint0sh.org/forum/showthread.php?t=30163 [UPDATED] [&hellip

http://code.google.com/p/weisms/

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iMapIdle v0.6 (iPhone Application)

iMapIdle is an iPhone application that simulates “Push Email” with your IMAP server. It’s in its early stages but the current features are: – listens in the background waiting for new IMAP mail even if you are in sleep/standby mode – notifies you via a popup and/or sound. You choose how to be notified. Sound notification should use the same [&hellip

http://iphone.rustyredwagon.com/

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Quake I – Arena v0.75 R3 (PSP Game)

This is a modification of Quake with Quake 3 weapons, armors and gameplay style. Changes: – used psp gl quake 1.1 (see PSP_Quake_1_Readme_v_1.0. txt) – changed/fixed some maps (see maps.txt) – some maps was retextured in q3 gothic stle by me – fixed all missed sprites (bubbles) – green armor textures was changed – bots skill decreased (0-1) – maximum [&hellip

http://forums.qj.net/showthread.php?t=135332

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