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The Giana’s Return Team is currently working on a remake of the TI-83 Jump’N’Run puzzler “SQRXZ” using graphics from the J2ME version in a “classic” mode, but also fully redrawn deluxe graphics. The screenshot below shows the classic graphics. Here is a quote from the Giana’s Return page: We are heavily working on Project “S”! The game is fully playable, … Read more
http://www.gianas-return.de/?p=781
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
The Giana’s Return Team is currently working on a remake of the TI-83 Jump’N’Run puzzler “SQRXZ” using graphics from the J2ME version in a “classic” mode, but also fully redrawn deluxe graphics. The screenshot below shows the classic graphics. Here is a quote from the Giana’s Return page: We are heavily working on Project “S”! The game is fully playable, … Read more
http://www.gianas-return.de/?p=781
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
The Giana’s Return Team is currently working on a remake of the TI-83 Jump’N’Run puzzler “SQRXZ” using graphics from the J2ME version in a “classic” mode, but also fully redrawn deluxe graphics. The screenshot below shows the classic graphics. Here is a quote from the Giana’s Return page: We are heavily working on Project “S”! The game is fully playable, … Read more
http://www.gianas-return.de/?p=781
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Added Apr 8, 2010, Under:
GP2x
The Giana’s Return Team is currently working on a remake of the TI-83 Jump’N’Run puzzler “SQRXZ” using graphics from the J2ME version in a “classic” mode, but also fully redrawn deluxe graphics. The screenshot below shows the classic graphics. Here is a quote from the Giana’s Return page: We are heavily working on Project “S”! The game is fully playable, … Read more
http://www.gianas-return.de/?p=781
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
The demoscene hits the Android platform! TRSI, Rabenauge and Brain Control brought you “Para’N’Droid” at Breakpoint 2010! Enjoy!
http://www.pouet.net/prod.php?which=54560
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Lineart by Nuance & Metalvotze is a Vectrex (!!!) demo released at Breakpoint 2010.
http://www.pouet.net/prod.php?which=54642
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Woblle is a Dreamcast demo released at Breakpoint 2010.
http://www.pouet.net/prod.php?which=54656
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
It’s the year 2012. We all expected something… but the last thing we expected was a zombie apocalypse. The remaining survivors still need their mail. Your job? Deliver it! This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
http://pacc2010.xiik.net/main.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Sort crates on conveyorbelts delivered by trucks. This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
http://pacc2010.xiik.net/main.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Added Apr 8, 2010, Under:
Dingoo
Falling block puzzle game! This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
http://pacc2010.xiik.net/main.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.