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Added Mar 17, 2008, Under:
Wii
Demo of first “Homebrew Channel” on Wii. Twilight Hack: Team Twiizers WadImporter / packer: Marcan Geckoloader: dhewg Music: Super Mario Bros. ‘UnderworldRock’ from OCRemix. Thanks to http://wiibrew.org for the news.
http://www.metacafe.com/watch/1160910/wii_homebrew_channel
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Do you like cracktros? Here is one… of course without the “commercial add on” 🙂
http://www.pouet.net/prod.php?which=49980
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Added Mar 17, 2008, Under:
GP2x
Achim Tobler has updated his “catch the smily” game Muepp Muepp.
http://forum.gp2x.de/viewtopic.php?t=5243&start=15
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Added Mar 17, 2008, Under:
GP2x
Franxis and team updated their MAME port for GP2x. MAME is a “multiple arcade machine emulator”. Changes: – Improved the DrZ80 compatibility. A lot of new games are compatible (Neo·Geo games, Bubble Bobble, Tokio, etc). – High Scores support. Thanks to PalMAME for the hiscore.dat file. – Fixed the video output in the vector games. – Fixed the video orientation … Read more
http://www.talfi.net/gp32_franxis/
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Added Mar 17, 2008, Under:
Wii
Ballion is based on the C64’er game Crillion. For the WII version you need a gamecube game controller. Sound is not yet supported in this version. Hardware acceleration is not used, the PS2 version looks better. To save the game state, you need a gamecube memory card in slot B. You can load ballion with the Twilight Hack. Thanks to … Read more
http://mitglied.lycos.de/ps2dev/ballion.html
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Ballion is based on the C64`er game Crillion. The code is written using the free ps2dev toolchain. To play Ballion you need to copy it to a memory card or to ps2 hard disc. You need 7,1 MByte free space. You don’t need a modified ps2 to play it. You can use the ps2 linux or the memory card exploit … Read more
http://mitglied.lycos.de/ps2dev/ballion.html
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PSMS Reloaded attempts to bring PSMS 1.2 (by Sjeep) back to life! It now supports following devices, without relying on any special “FILES.TXT” index: :. Memory Card :. USB Devices :. CD/DVD :. HDD This version was converted from PS2LIB/GFXPIPE to PS2SDK/GsKit. This is a WIP project. There are still many features to be added!
http://www.brunofreitas.com/portal/index.php?q=node/25
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This is a port of FCEUltra, a great Nintendo emulator, for PS2. Written originally by ragnarok2040, its development was stopped at version 0.92. The public available source code was from version 0.90. Improvements: :. CD/DVD support added. :. Several bugfixes, turning it as stable as official 0.92 version. :. Using same color palette as of version 0.92 (AspiringSquire’s NES Color … Read more
http://www.brunofreitas.com/portal/index.php?q=node/24
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DS-DOS is an MS-DOS type clone, featuring a command line interface.
http://www.neoflash.com/forum/index.php/topic,4925.0.html
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In this game you’re a ball that is running in the screen. You have to get all the blue balls and cross the end line to go to the next level. There are 7 levels but you can make your own easily by using the level editor.
http://www.neoflash.com/forum/index.php/topic,4930.0.html
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