Latest News

Interview with Christian Nowak (misc)

Today I had the pleasure to interview Christian Nowak who is known for his emulators Masterlator (Master System Emulator for PC/GP32), PlusIVe (Plus4 Emulator for PC/GP32), Space Mission DX (GBC homebrewn game) and a lot of other applications. Follow the point “Interviews” in the left frame bar to get a link to the interview.

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FPocketNES v8U7 (NES emu for GBA)

A new unofficial version of PocketNES has been released by FluBBa. This version adds support for two new mappers (15 and 228) and includes all the latest fixes and additions by Herg. Thanks to Guyfawkes/GBAemu for the news. http://hem.passagen.se/flubba/pocketnes.html

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Hergs Solitaire v0.6 (GBA Game)

Herg released another update of his card-game-collection recently. Changes are: Pointer “jump method” improved to 8 direction movement Added ability to send Solitaire to another Gameboy Advance Bugfixes to both functionality and gameplay logic http://www.geocities.com/hergtoler/gbdev.html

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ADIC 2002 Submissions are out! (misc)

All ADIC 2002 Submissions are out now! The releases by name are: – GPFM – Tie Break – Area 52 – Fire Demo – baardei by aardbei – Comi – GePad – GostHouse – GpKalk – GpekPong – A New Star is Born – maclink – GpScramble – ModPlay – Morning breeze – PlusIV emulator – Water – The Arena … Read more

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Casca Naves v1.1 (Beta) (GP32 Game)

Theif updated his simple shooter game to version 1.1 which might be the final version regarding his e-mail. Theif does NOT have a homepage yet. Get the file directly from the PDroms GP32/Game section.

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Casca Naves v1.0 (Beta) (GP32 Game)

Theif released a simple shooter game for GP32. Current version is 1.0 beta. The Author isn’t sure if his program runs on real hardware, if you have a chance to test it, please let him know about it. Thank you goes out to Oscar BraindeaD who told me about this new game on IRC. Since I do NOT have an … Read more

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Thurst Advance v1.04 (GBA Game)

Matt updated his C64 “Thurst” remake once again. Changes are: Running out of fuel and dying ends the game.The reactor flashes when it goes into meltdown. Added a pause mode using the”Select”key. Added an”enter”character to the highscore entry. During highscore entry the “Up” and “Down” keys repeat after a short delay. http://gbadev.org/

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