You play with crayons and physics. The goal of the game is to move the red ball so that it collects the stars. You can cause the red ball to move by drawing physical objects. Changes: Improved scratch to erase! Now you must scratch the object at least 3 times to erase it! Some bugfixes Non-physical objects! (iPhysics_Levelpack_Format – See … Read more
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You are climbing a building, trying to reach the suitcase of cash at the top. Watch out for all the nasty critters that are trying to knock you off, and watch out for the falling bricks as well. If you can’t avoid the critters, or you need to relieve a little stress, you can always Squish ‘Em instead! A PAL … Read more
http://www.atariage.com/forums/index.php?showtopic=117452&st=0
Choice2 is a homebrew organizer and launcher for PSP currently in development. An early demo version is available.
iBlackjack is a Blackjack cardgame for iPhone and iPod Touch. Changes: New Card Animations Fixed crash related to bad animation of hand over alert
zeblackos is currently writing a new puzzle game for Nintendo DS called “Puzzle”. Objective is to fit tiles into a pre-defined area, without creating gaps.
http://www.dev-fr.org/projets/(ndsjeu)-puzzle-(super-original-ce-titre-non-)/
TangledBugs is a remake of the good old Untangle game ! Nothing special in this version, just the arcade mode for now : start by untangling 6 bugs, then 10, 15, 20, etc… Until you give up ! This is still a WIP version, an update should come soon with highscores and level selection screen. For those who find the … Read more
http://www.xflib.net/index.php?action=games&name=TangledBugs
Shift is a bit hard to take in hands on the first go, but once you pick it up you just can’t stop playing… The rules are really basic : click on the left, right, upper, or lower part of the screen (or press the direction pad) to have all the blocks who can move in that direction… If you … Read more
Here comes another good old “Snake” game.
http://www.dev-fr.org/idees-de-projets/dev-par-quoi-commencer/msg17840/?topicseen#new
The guys at the Giana’s Return webpage posted those sad news: Things are not going well in life, we all know this situation… Today there was another major drawback in the development history of Giana’s Return. The new graphic artist, who was supposed to do the tile-adjustments to match the themes in each world has been kicked by the project … Read more
Mark2008 is still busy with porting Frog Feast, a Frogger like game, over to the Coleco Vision. Changes: 1. fix the high frog jump 2. put the score on the scoreboard (currrently its on the bottom of the screen). 3. optimize certain things that bog the animations down (original author has very clean looking code, but many of the loops … Read more