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Polydraw (GBA demo)

Another news taken from GBAdev.org 😉 Here is another code sample, it shows an simple way to draw traingles in flipped mode 5. It also shows some other stuff (hardware sin/cos, interrupts…) but it isn’t very well commented… but I think you could get an idea how thinks are working when looking at the code. http://www.gbadev.org/

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Fish Demo (GBA demo)

Text taken from GBAdev.org: This is my 1st attempt using multiple backgrounds to produce that parallax SNES effect. Use the D-pad to move the fish around.I used DEvKitAdvance to compile the code. Feel free to use the code for whatever you want. My apologies for lack of comments, documentation and efficient code. Thanks to Dovoto for the GBA tutorials! They … Read more

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Doom v6 (GP32 game port)

Craig released the sixth version of his Doom port. The changes: Changes:More options, 15% faster.Notes:I made up a version with heavy optimisation which got doom2 running at the speed of doom1, unfortunately it also made it too unstable, i’ll work on that.Saves:They might work, they might not, use the level select. Saves are broken because of an issue with the … Read more

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LJGP32 v0.21 (NES emulator for GP32)

It seems”Little John”had problems in the previous release (v0.20). YoYo, the author of this NES emulator for the GP32, brought us a sligtly fixed version today. The changes: fixed crashed when entering menu by using”L”+”R”instead of”R”fixed crashed when sound resyncing (usually encountered at frameskip=0 and sound on) fixed some bad cache management in rom browser added mappers (in a hurry, … Read more

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GPColEm v0.2

Consolius emailed me a new version of his Colecovision emulator ported from ColEm. Changes for this release are: * Sound support(noise generator may be a bit too hard ;-)?)* Alphabetic sort of roms solved A readme.txt is now included with the download and explains the controls properly. This release is looking great so be sure to check it out! VisitGP32Emuto … Read more

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GBA Jpeg Viewer v2.0

A new version of the JPEG viewer for the GBA has been released. Changes are: – Brand new Jpeg decoding engine: up to 3 timesfaster!!!- Added a password system- Added a basic area selection option to encode only apart of a picture (useful when encoding comics)- Added a sharpen/text enhancement option(again:useful for comics). Visit the homepage athttp://www.caimans.net/gba/for the downloads.

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GP32Vecx v0.2

SDW posted on the GP32Emu forums that he has released a new version of the Vectrex emulatorGP32Vecx. Changes are: – You can now select and load ROMs from a file selector (thanks to CHNs excellent file requester!).- Invert color palette with”Select”- Some minor speedups Over 20 games have been tested and are mostly playable. Visit the homepageherefor the downloads. Leave … Read more

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Slander #1 (GP32 diskmag)

Approx. 3 weeks ago we had an announcement for the first GP32 diskmagazine. Finally it has been released! The first issues contains an interview with Mr. Spiv, who is developer of dozenzs of usefull tools for the GP32 and YoYo, author of LittleJohn, an NES emulator for the GP32. Just grab it 😉http://slander.ne1.net/

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