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PDRoms Coding Competition 3.99 – 3 weeks left (misc)

Currently we do have a coding competition here on PDRoms and there are almost full three weeks left.

Competition running time: 24th January 2008 to 2nd March 2008
Deadline: Sunday, 2nd March 2008 @ 23:59, in YOUR timezone!

Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Nintendo DS, PC Engine, Playstation Portable (PSP), Wonderswan, Wonderswan Colo, Neo Geo CD

Topic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, …) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems – 2 screens count as one unit). Black, white, grey do count as color! You can choose your four colors freely. If your game features music and/or sound fx is up to you.

Good luck!

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Jungle Monkey (Build 11b) (A2600 Game)

Help Jungle Monkey go bananas by getting them!

Further description:
To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible: Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

Release notes:
I fixed the messed up title-screen, the problem was that you didn’t set variable d to 0 when it was greater than 3.
I just added this line to the code: ‘ if d>3 then d=0 ‘. Works fine now.

I like the sound-fx for grabbing a banana, i think it would be nice if you could also add sound-fx for the ape’s movement!

EDIT: Doh!!! I just tested it again and it seems there’s another problem with it. If i compile the attached .bas file with the original 2600basic.exe file (date stamp: February 14th 2007) it works fine but if i compile it with the fixed 2600basic.exe file (date stamp: May 26th 2007) i get the messed up title-screen again 🙁

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Pysl v0.20 (iPhone Application)

SMS and call filter and cleaner app for phone. To install this (early) release on your iphone, you need ssh or installer with http://s.imov.eu source.

Changes:

– Add vibration notification
– Add name identification in blacklist and history
– Add contact from contact list
– fix: latin coding (accent) / UNICODE ?
-+ minor fix

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XLaunch v0.23 (iPhone Application)

XLaunch is now updated for firmware 1.1.1 and above. Select any application in either /Applications or /var/root/Applications and launch it, so long as the app is registered with SpringBoard…

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Converter v0.20 (iPhone Application)

Converter is a units converter for iPhone coded by Vladimir Kofman.

Release notes:

As always, before I update the Installer – let me know if there’re any problems…

– It’s not a major release in any way: main focus was on translations and small fixes here and there.
– A lot of people have contributed their hard work by translating the app. Thanks so much for that!
Catalan by Joan Carles “Vei” Tasies
French by Khelen
German by Christian Arnold aka meilon
Italian by biempi
Latvian by cosmoLV
Russian by me 🙂
Swedish by Henrik Jönsson
– I’ve reorganized the “Clothing” category, and now it contains more units.

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