Latest News
Added Apr 6, 2007, Under:
GP2x
Oldplay is a player for old computer formats. Uses libsidplay1, libmodplug and UADE and so supports over 150 formats, including sids and mods. The official homepage located at http://www.nightmode.org/oldplay/ has not been updated yet but you can get the download at the GP2x Download Archive.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,6,1154
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Inspired by classic drum machines, synthesizers, samplers, and modern audio software, PSP Rhythm is a portable music studio which fuses old and new ideas. The heart of PSP Rhythm is its sample based playback engine. The playback engine enables you to chop and pitch-shift any sound. Every sampled sound also runs through an individual volume envelope which enables you to … Read more
http://www.psprhythm.com/
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ScummVM is an interpreter that allows you to play many point and click adventure games from the 80s and 90s on modern computers. I didn’t write ScummVM, that honour goes to the ScummVM team. ScummVM runs games from Lucasarts that were created using the SCUMM system (hence the name) but it has also been expanded to run games from many … Read more
http://www.drunkencoders.com/scummvm/
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PSPSSH is a SSH2 Client for the Playstation Portable. Changes: – WPA support for 3.0x-OE PSP firmware – Add Visual bell feature, the screen blink when Ctrl-G (bell character) is sent to the vt100 emulator.
http://zx81.zx81.free.fr/serendipity/
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Boing shows the Amiga Ball on the Atari 2600. Updates: – Gravity – Bigger ball graphic – PAL60 support (Uses color/BW switch) – A few other cosmetic tweaks
http://www.atariage.com/forums/index.php?showtopic=58521
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WykZ is working on a “Beer Game” for the Nintendo DS. Currently he is fighting to make a decision between 2D or 3D. There are now 2 versions available – have a look at both of ’em and let WykZ know which way to go.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=2769&forum=9
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For those who wonder what happened with the recently announced Archon remake for the NDS: * The author made few toughts about how to design the ArchonDS logo, drafts can be found on his page. * Yesterday a specific fire rate has been added for the characteres. The blog is in german language.
http://www.wiesnewski.de/
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Slideshow for the Nintendo DS. Features a 16-bit cross fade effect. Requirements: Requirements: A DS emulator or DS and a flash cart for the binary. VC++ 2005 Express, devkitPro, libnds and PALib to compile.
http://ant.simianzombie.com/item/view.php?name=slideshowds
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The guys at GX-MOD have started a NintendoDS and Playstation Portable coding competition. LUA, C and C++ are allowed. Detailes rules are given in french.
http://mobiles.gx-mod.com/modules/news/article.php?storyid=5526
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Turn your NintendoDS into a GPS device… Note: The actual download page at http://nds.zoelen.net/ seems to be broken at the moment.
http://blog.dev-scene.com/ashairey/category/ds-gps/
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