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Jitter (16-10-2005) (A2600 Game)

seemo has updated Jitter. The aim of the game: There’s a matrix of symbols, and you have to move the joystick or press fire, according to the current symbol (colored with red). If you do the right action, you’ll skip to the next symbol in the matrix, until the matrix is over or an empty cell is encountered : When … Read more

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Col-Gems (Preview) (A2600 Game)

Here’s a game similar to Columns, Jewel Master, or Salu’s Acid Drop. The playing field is 6×20, and the goal isto get groups of 3 or more like-colored gems in a row vertically, horizontally, or diagonally. Any time such groups are created, they will disappear and any gems above will fall down into gaps thus created. If this creates more … Read more

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Dream CPC (Alpha 3) (CPC emu for DC)

Dream CPC, a CPC emulator for the Dreamcast, has been updated. Changes: Correct the the key mapping bug Recode the file browser recode the auto screen size add the border color correct some sound pbm : add speed + sound better Change timing main loop : add speed http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=12456

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MGE Samples 1 – 3 (PSP misc)

MGE, aka Micro Game Engine, has been ported from Mirco’s original Windows(DirectX) 2D gaming library. Currently it features: 16 bits rendering. Manipulation virtual screens o VRAM screens areas. Defining working screen (akarender target) Sprite Drawing, with different mode, transparent, inked, etc. Sprite Banks, for sprites animations, grouping and easily manipulation. Clipping, Zoomed, Transparent copy of screens. Basic input control. Configuration … Read more

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Heretic (17-10-2005) (PSP Game Port)

There has been a port of Heretic to the PSP already, but this port by sherpya claims to be faster and plays in fullscreen mode. Audio is not yet supported and buttons are not yet all mapped. If there is interest the author will add audio, full action controls and maybe multiplayer.http://forums.ps2dev.org/viewtopic.php?t=3824

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Attack of the Mutants v0.3 (PSP Game)

DeNitro has updated his shooter game”Attack of the Mutants”. Changes: Ported AOTM to PSPSDK New Music Added using Mikmodlib. Disabled anti-aliasing on 3D sprites to better fit the classic style (minor difference) Added 2 Bonus levels Basic modding support added to allow customized sprites/graphics. See README_MOD.txt for Info Size of eboot and game greatly reduced from version 0.2 (almost 70%) … Read more

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