Latest News
Added Oct 1, 2008, Under:
Wii
GeeXboX is an open-source media center software. Changes: – Implementation of optional ‘vsync’ to improve screen tearing in certain cases – Support for on-the-fly aspect ratio change – Fixed DVD-VIDEO aspect ratio error when switching between menu and movie – Disabling libass to fix lagging and freezing caused by text subtitles – Disabling colored spu to fix DVD-VIDEO/vobsub subtitile display … Read more
http://www.wiibrew.org/wiki/GeeXboX
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Totally useless but fun little script. Can be used WITH and WITHOUT Sensor API (use arrow keys). Turn your Sensor API phone to roll the balls to given direction. Each time there is movement, also the color changes a little bit. Enable background bubbles or tiles for more fun visual images.
http://jouni.miettunen.googlepages.com/rol-a-bol
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Paparazzi is a sensor game, where you have to help “Movie Star” (big yellow dot) avoid “paparazzis” (small red dots) as long as possible. You can do this by turning and tilting the mobile phone. This is an experiment how to use raw Sensor API data in game play. It’s pretty usable – you don’t have to turn your device … Read more
http://jouni.miettunen.googlepages.com/paparazzi
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There is now experimental support for S60 3rd edition in Subversion repository of the Ur-Quan Masters. The linked page serves the purpose of providing a SIS package for the S60 port until next official release of UQM. The Ur-Quan Masters is an open source version of Star Control 2.
http://mk.kapsi.fi/uqm-s60/
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Unity was originally invented in Japan 1985 as “Chain Shot!” by Kuniaki Moribe. After that it has spread all over the world with names such as SameGame, TumeGame, KomeGame, MameGame, DebaGame, TileFall, Cabeem, MaciGame, GD-BMD etc. The idea is to clear the whole playing area by removing tiles in groups. The more tiles you remove at the same time, the … Read more
http://jouni.miettunen.googlepages.com/unity
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Imagine someone giving you an audio blogcast talking about homebrew releases – your wish has become true! Homebrewcast is just doing this! Episode 8 has the following topics: – PSP Homebrew – KDE4 Mobile – MyWindows 1.XX.01.2 – Homebrew Commando Suicide 2 – iLife PSP 1.0 – Lonpos – NDS Homebrew – TouhouDS 1.5 – Xsystem 0.1 – CellsDS – … Read more
http://homebrewcast.net/?p=52
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KnightFox released an alpha version of his minigame collection Puzzlemania.
http://blogs.gamefilia.com/knightfox/01-10-2008/13735/codename-puzzlemania-alpha-completada-del-3er-puzzle
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FluBBa released a new version of his NeoGeo Pocket Color emulator for GBA. Changes: – Fixed copy protection in “Metal Slug 2” (SNK logo in VRAM). – Fixed control problem in “Rockman Battle & Fighters” (MIRR opcode). – Fixed background glitch in “Memories of Pure” (HCount register). – Fixed problems with DMA probably affecting many games.
http://www.ndsretro.com/
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Added Oct 1, 2008, Under:
iOS
Genesis4iPhone, a Sega Genesis (MegaDrive) and Sega CD emulator for the Apple iPhone and iPod Touch has been released to the public. Changes: – A port of Notaz’s continued support of PicoDrive. – New interface/GUI similar to mame4iphone. – Sound has been heavily improved! To enable sound, goto – Now Playing and turn up the volume slider before entering a … Read more
http://www.zodttd.com/forums/showthread.php?t=4343
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Soulless released a Maze game for PlayStation Portable Release notes: Its been a while since I have posted here, but I was going through some of my old Lua code, to try and find a project I was working on eariler on in the year, and stumbled accross my Lua-Slyder game I was toying with, so I thought i’d post … Read more
http://forums.qj.net/showthread.php?t=144933
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