Latest News

J2ME PhoneME for GP2x v0.2 (J2ME emu for GP2x)

This J2ME porting can run java mobile phone games even better than the average phone and with more confortable controls, for example it can run DoomRPG, Worms 2007, 300, Company of Heroes, Rainbow Six Vegas, Destroy all Humans 2 ect fullspeed! New in this release: – Screen rotation now works properly even for 240×320 games that now can fit perfectly … Read more

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,2634

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Hold Plus v2.0 (PSP Application)

News from Torch: What does Hold+ do when the switch is enabled? * Switches off the LCD backlight. * Switches off the actual LCD screen. (This is important because the backlight and actual screen are two different things. You can have an image being displayed on the screen while the backlight is switched off, such that you can see the … Read more

http://forums.qj.net/showthread.php?t=141671

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AFKIM v3.3.5 (PSP Application)

Here is a new release of AFKIM (Away From the Keyboard Instant Messenger), the instant messaging application for PSP written by Danzel and improved by ZX-81. Release notes: This version fix graphical glitches under xfw 4.01-m33 on PSP SLIM (If you have cfw < 4.01 or a PSP FAT, then no need to install this new version).

http://zx81.zx81.free.fr/serendipity/index.php?/archives/325-AFKIM-Instant-Messenger-for-PSP-v3.3.5.html

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Python-PSP (29-06-2008) (PSP Application)

Python-PSP is a port of Python to the PSP. Release notes: 29/06/2008: New release. The sceSircs function has been wrapped in the pspos module (ticket #377). A whole new set of classes for image manipulation. The API reference is now generated using epydoc. Some bug fixes, thanks to patches provided by “MagerValp”. Thanks to http://www.dcemu.co.uk for the news.

http://python-psp.net/trac/

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Porting PSP Homebrew to Kernel 4.x (PSP misc)

Alek wrote an article about how to port PSP homebrew over to the latest 4.x kernel. Quote: As we spoke some days ago the 1.50 kernel would probably disappear. Therefore, we spoke about migrating homebrews to 3.xx kernels, and i linked to this post on ps2dev. So, what’s new when porting to 4.xx kernels instead of 3.xx ones? Following the … Read more

http://alek.dark-alex.org/index.php?itemid=158

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