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libmikmod v3.2.0ds1 (NDS misc)

Stonebone released a new version of libmikmod for Nintendo DS.

Changes:

* Based on libmikmod 3.2.0-beta2
* Many fixes to the hardware mixer by Andreas Back. It is almost as good as the software mixer now!

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FBA2x (22-12-2007) (Arcade emu for GP2x)

Headoverheel had his finger on the Final Burn Advance GP2x port recently and has given following improvements:

– Frame limiter and autoframeskip.
– Fps counter (L+R+Y)
– Added Craigix Ram Timmings.
– Volume control.
– Now you can exit from the emulator with L+R+START
– Button mapping modified for vertical games(VOL_UP & VOL_DOWN to Fire , L & R to change volume)
– A few changes and optimizations here and there :p

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Simple Dev Studio for GP2X v0.6b (GP2x misc)

Simple Dev Studio is a very small IDE for GP2x SDK (0,3 mb) for those who want to make small applications without the need of a +500 mb Visual Studio install. The IDE itself contains and needs only the official GP2x SDK and additional SDL libs or minimal libs to work.

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SudokuZen v1.0 (PSP Game)

SudokuZen is a Sudoku game for PSP coded by EvilDooinz.

Release notes:

1xx http://www.sendspace.com/file/aif6t8
3xx http://www.sendspace.com/file/50bv5i

Sound effects from http://www.wyomingwebdesign.com

Sudoku Solver/Generator Source-Code from Ohad’s blog
http://ohadp.blogspot.com/2005/11/sudoku-solvergenerator-source-code.html

Jas Game Engine++ (c) James Hui (a.k.a. Dr.Watson)

Thanks to Dark_AleX, TyRaNiD and the rest of the pspdev team.

Key mapping on PSP:
———————–

Buttons Functions
====================================
UP/DOWN/LEFT/RIGHT Move cursor
ANALOG CONTROL Not used
TRIANGLE Take screenshot
SQUARE Show hint
CIRCLE Change view ( numbers, colors, shapes )
CROSS Mark cell
SELECT Undo
START New puzzle
HOME Exit
L Decrement value
R Increment value

Please read the license and instructions files included in the package.

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