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BootMii Configuration Editor v2.6 (Wii Application)

BootMii Configuration Editor llows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC. Changes: When BootMii Switch is active, a new option has been added – switch and reboot. This allows you to switch the directories around and reboot the wii immediately. USB2.0 Support (via IOS58). … Read more

http://wiibrew.org/wiki/BootMii_Configuration_Editor

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Exult (Beta 2) (SVN 6317) (Dingoo Linux misc)

Exult is a project to recreate Ultima 7 for modern operating systems, using the game’s original plot, data, and graphics files. Supported are: * Ultima 7 – Black Gate and * Ultima 7 – Serpent Isle

http://crankgaming.blogspot.com/2010/09/exult-v14svn6317-for-dingux-beta2.html

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Kens Labyrinth v2.32LAB3D-SDL (Wiz Game Port)

Ken’s Labyrinth is a first-person shooter DOS game, released in 1993 by Epic Megagames (now called Epic Games). It was mostly coded by Ken Silverman. Ken’s Labyrinth is graphically similar to id Software’s Wolfenstein 3D in that the levels were designed using a grid-based plane, resulting in perpendicular walls and textureless floors and ceilings. Arguably its most astounding feature was … Read more

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,480

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CoolDown v0.90 (Dingoo Linux Game Port)

This game was inspired by the old game PipeMania, although it changed a lot during development. Your task is to cool down the ball coming from the start field. 100 levels, increasing difficulty, pipes in 4 colors, special tiles, multiple balls.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,411

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Kens Labyrinth v2.32LAB3D-SDL (Caanoo Game Port)

Ken’s Labyrinth is a first-person shooter DOS game, released in 1993 by Epic Megagames (now called Epic Games). It was mostly coded by Ken Silverman. Ken’s Labyrinth is graphically similar to id Software’s Wolfenstein 3D in that the levels were designed using a grid-based plane, resulting in perpendicular walls and textureless floors and ceilings. Arguably its most astounding feature was … Read more

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,30,491

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Warehouse Panic v1.1 (Caanoo Game Port)

Warehouse Panic is a time management stress game where you have to divide your attention between junction points in a warehouse as you sort the hordes of oncoming crates. Crates are delivered from trucks and it is your job to sort them to their correct destination based on their color. Sounds easier then it is.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,25,492

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DaedalusX64 (Revision 567) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project. Changes: [+] Adaptive audio matches sample rate to frame sync% in advanced menu (tnx Salvy for menu options) [+] New DMA transfer mode using VFPU [+] 16bit screen mode as compile option on Config/Release/BuildConfig.h (taken from Kreationz patch) … Read more

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

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Bilou – Apple Assault v1.2 (NDS Game)

Bilou and Bouli crashed with their space ship on an odd planet. While Bouli repairs the protection shield, Bilou must face a horde of apple men! Thanks to http://www.nintendomax.com/viewtopic.php?t=12401&f=19 and http://www.dev-fr.org/index.php/topic,4762.msg47066/topicseen.html for the news.

http://sylvainhb.blogspot.com/search/label/apple%20assault

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Sound Way (05-10-2010) (NDS Game)

Sound Way is based on a Nintendo’s Electroplankton minigame. You can interact with arrows to create a melody in differents music scales. The game don’t have any goals and targets, only music, the universe and you. Thanks to http://www.nintendomax.com/viewtopic.php?t=12404&f=19 for the news.

http://www.palib-dev.com/forum/index.php/topic,700.0.html

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