Latest News
Added Dec 29, 2007, Under:
Wii
It seems some group of coders were able to hack the Wii and run native code on it, thanks to MK2k for the video. Unfortunatly he did not mention any source along with this.
http://youtube.com/watch?v=H5YB1Mmx7E4
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A new preview build of Sofiya’s PSP Tube is out. This application allows you to watch Youtube-Videos on your Playstation Portable.
http://nekomimi.cafe.coocan.jp/wiki/?%CA%AA%C3%D6#a24210f3
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Added Dec 29, 2007, Under:
GP2x
wxWidgets is a cross-platform GUI toolkit under LGPL, which is used by more and more applications. This build is based upon Orkie’s X server and X11 libraries by ParkyDr. Both are required if you want your GUI to appear. Still to be tested, please don’t shout if it doesn’t do what you expected
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,2434
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Here news directly from the Drunken Coders page: Only 5 days (give or take) remain to get your game polished and entered. Even if you don’t think your demo has a shot don’t be shy, at worst you will receive some honest feedback and have a better idea on how to approach future competitions. Thanks to Scott’s recent $100 donation … Read more
http://www.drunkencoders.com/compo
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The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. Release notes from Abcd1234: Bah, left some debugging code in the previous release by accident, which prevented NHDS from powering off after a save. This is fixed.
http://frodo.dyn.gno.org/~brettk/NetHackDS
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Sephiroth_FF7 has released an updated game of his GhostBusters remake for Nintendo DS. Changes: – Bugfixes – Path to the entry of “ZUUL” Thanks to http://www.dev-fr.org for the news.
http://www.dev-fr.org/projets/(ndsjeu)-ghostbustersds/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
We’ve found this quote below on the PAlib page. Unfortunatly the guy doesn’t say if it’s paid or unpaid work, but you might still want to help out. Quote: I am looking for a programmer for a 2D ds game. Programmer must fit the following: -Be able to program engine and be able to implement animatons quickly. -Be able to … Read more
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4041&forum=3
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Added Dec 28, 2007, Under:
GP2x
OpenTyrian is a port of the classic DOS game Tyrian to C using SDL, so it can run cross-platform without DOSBox. (Descriptin taken from http://code.google.com/p/opentyrian/ ) Changes: * Non-fullscreen mode is now centered. See Title -> Opentyrian menu. * ARM assembler sound mixer. Nice speed up, Pentium detail level is fully playable! Code is thanks to sweetlilmre and his efforts … Read more
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,2433
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Phoebius released a Sonic fangame called “Sonic 4”. The graphics seem to be taken fromt he GBA version of Sonic. This homebrew has been tested with 3.40 OE.
http://www.playeradvance.org/forum/showthread.php?p=164527
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NightFox released an update to “Spirits DS”, an old game inspirited by Topo Soft. Release notes: Hi, finaly and afer work a lot to get a nice function to load bg’s from FAT, i just make a version of Spirits compatible with slot1 linkers. Now it works with any linker compatible with DLDI. I used also Tom’s compilation of PA_LIB … Read more
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=4044&forum=9
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