Mr. Boom v4.5.0.05 (Pandora Game Port)

Mr. Boom is a Bomberman clone for the RetroArch platform and was converted from DOS assembly using asm2c. The source code can be found here. Responsible for the Pandora port is ptitSeb.


* Updated to 4.5

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OpenSSN v1.4.20130522.1 (Pandora Game Port)

OpenSSN is a submarine simulator (sometimes referred to as a subsim) for modern classes of submarine. The player is able to pilot their submarine, detect vessels and engage enemy ships. The game focuses on the tactical aspect of commanding a submarine, leaving many of the minor details up to the AI crew.

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Open Transport Tycoon Deluxe (OpenTTD) v1.8.0.0 (Pandora Game Port)

OpenTTD is an open source clone of the Microprose game “Transport Tycoon Deluxe”, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. Ported to Pandora by Canseco.


– no changelog

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RetroArch v1.7.2.0 (Multiple Emus for Pandora)

RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable.

List of included libretro cores:

NES: FCEU, Nestopia, QuickNES
SNES: PocketSNES, SNES9x-Next
GBC: Gambatte, TGB Dual
GBA: Meteor, VBA
Genesis / Sega CD: Genesis Plus
Saturn: Yabause (Very slow!)
Playstation: PCSX-ReARMed
Atari 2600: Stella
Chip8/16: Maxe
Arcade: iMAME4all, MAME078, Final Burn Alpha
Mednafen cores: PCE-Fast, WSwan, PSX
Natives: NXEngine (Cave Story), PrBoom (Doom)


– Latest Retroarch stable release.
– This time using latest git gl4es release instead of GLES2 directly.
– Updated lots of cores, see list below.
– More info:

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Hedgewars v0.9.24.04 (Pandora Game Port)

Hedgewars is a turn based strategy, artillery, action and comedy game, featuring the antics of pink hedgehogs with attitude as they battle from the depths of hell to the depths of space. As commander, it’s your job to assemble your crack team of hedgehog soldiers and bring the war to your enemy. Official Homepage: – Ported to Pandora by ptitSeb.


* Update to latest sources (0.9.24-1)

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Danger From The Deep v0.3.0.01 (Pandora Game Port)

Danger From The Deep is a tactical submarine simulation game that puts you in command of German WW II uboats. The game has been developed as an Open Source project and is available for free under the GNU GPLv2 license. The artwork is licensed under a Attribution/NonDerivative/NonCommercial Creative Commons license, CC At/Nd/Nc 2.5. Ported to Pandora by ptitSeb.

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Zoom v1.1.6.1 (Pandora Port misc)

Zoom is a Z-Machine interpreter, designed to play games released by Infocom in the 1980s and more recently games compiled by the Inform compiler. Ported to Pandora by sm0kew0n.

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Xash3D v0.97.3224.16 (Pandora Port misc)

Xash3D Engine is a custom Gold Source Engine rewritten from scratch. Xash3D is compatible with many of the Gold Source games and mods and should be able to run almost any existing singleplayer Half-Life mod without a hitch. The multiplayer part is not yet completed, multiplayer mods should work just fine, but bear in mind that some features may not work at all or work not exactly the way they do in Gold Source Engine. Xash3D has been ported to Pandora by ptitSeb.

Important: You will need HalfLife data to play. Just copy “valve” folder in appdata/xash3d


* Found a workaround to fix the visual artifact on textures
* Latest gl4es, with new BATCH mode for a bit more fps

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Blender v2.68.0.05 (Pandora Application Port)

Blender is a free OpenSource 3D modeling software. Ported to Pandora by ptitSeb.

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The Original Strife – Veteran Edition v1.3.1.01 (Pandora Game Port)

Hailed as the original FPS-RPG game that spawned countless imitators, The Original Strife: Veteran Edition is a love letter to the classic from 1996. Immerse yourself in this all-consuming epic quest that for the first time combines riveting role-playing adventure with the spectacular Doom 3D engine! Ported to Pandora by ptitSeb.

The game use the open source game code (based on Chocolate Doom) and use the data from the full game to work. You need the data for this PND to work. If you have the GoG version, simply put the .exe of the Windows verison of the .sh of the linux version inside apddata/strife-ve and it will be automaticaly detected and extracted. If you have otehr verison (like Steam), put the data inside appdata/stife-ve (*.wad, *.cfg and music and movie folders).

The game gl4es for default rendering. Speed is ok on default settings (on a Gigahertz), but for more FPS, go in Settings|Advanced|Graphics|Sprites and deactivate “clipping”. There is no much changes visualy, but it gives a boost in FPS. By default, nubs are set as mouse button on left and mouse move on right. It can be changed by modifying content of “left_nub” and “right_nub” file from appdata/strife/home.

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