News
Jayenkai’s A Game A Week Coming to Nintendo 3DS? Part 2 (Nintendo 3DS misc)

Jayenkai of A Game A Week fame shows some slight progress tweaking his AGameAWeek C++ Framework for the Nintendo 3DS. Read more at GBAtemp.

3DS Homebrew Testing - Still No Audio
Watch this video on YouTube.

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16-Bit Epic Archer v1.0.0 (Android Game)

16-Bit Epic Archer by Arif Games is a fast-paced, chaotic, retro-style game that combines both endless runner and shoot ’em up game mechanics. Grab your bow, and run endlessly while firing arrows and annihilating almost anything that stands in your path!

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mGBA v0.6.3 (GBA emu for Wii)

mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.

mgba-logo

Changes:

Bugfixes:
* GB Audio: Revert unsigned audio changes
* GB Video: Fix bad merge (fixes #1040)
* GBA Video: Fix OBJ blending regression (fixes #1037)

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mGBA v0.6.3 (GBA emu for Nintendo 3DS)

mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.

mgba-logo

Changes:

Bugfixes:
* GB Audio: Revert unsigned audio changes
* GB Video: Fix bad merge (fixes #1040)
* GBA Video: Fix OBJ blending regression (fixes #1037)

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mGBA v0.6.3 (GBA emu for PlayStation Vita)

mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.

mgba-logo

Changes:

Bugfixes:
* GB Audio: Revert unsigned audio changes
* GB Video: Fix bad merge (fixes #1040)
* GBA Video: Fix OBJ blending regression (fixes #1037)

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Tiny Fisher v2018.04.15 (PICO-8 Game)

Tiny Fisher is a PICO-8 game by 2darray. Let’s go fishing! 🙂

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Taco v2018.04.15 (WIP) (SNES Game)

Taco is a marvellous looking Super Nintendo Entertainment System / Super Famicom currently in development. Music and sound effects are implemented since yesterday.

Taco Test Apr. 16 2018 (BGM+SE enabled)
Watch this video on YouTube.

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European Jagfest 2018 (misc)

The European Jagfest 2018 is everyting about Atari and Homebrew will take place on November 03rd and 04th 2018 in Korschenbroich, Germany – in the well known location. Make sure to save the date!

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Tänzer v2018.04.15 (WIP) (Genesis Game)

Mikael Tillander shows us a big boss of his upcoming Genesis / Mega Drive game Tänzer.

Quote:

First boss is finally on it’s way to becoming something! #tänzer #megadrive #genesis

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AGAB (Prototype) (PICO-8 Game)

AGAB is a PICO-8 Game (Prototype stage) by bridgs. Squish and sqloosh yourself to the right side of the screen, collecting red tomatoes along the way! Try to collect ’em all, if that’s what you’d like.

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