GBA Jpeg Viewer by Tony Savon allows you to generate a rom including a slideshow using your windows PC. The changes for this version: Version 2.3* Added a color dithering system: greatly enhanches display quality* In thumbnail mode more infos on the pictures are shown* Added pause option in slideshow mode* New Graphics for menus* In Jpeg Packer added settings … Read more
Latest News
P?l?eleased a new GP32 game called”GBAkiller”. It is heavily inspired by Space Invaders, the graphics are well done.http://www.gp32news.com/gp32news/index.php
Thanks to Pancid we now have a search function. This function is rather self explaining so I don’t go into detail here. The link has been added to the index on the left. P.S.: Thanks to”Mike I.”from USA for beeing the first one who donated something 🙂
KR155E let me know that he released a new version of his Virtual Boy game”Blox”. Here are the details: Thanks to my new Willem Eprom Programmer and a Flash Cart from DogP, I finally had the possibilities to make Blox compatible with the Virtual Boy hardware, so the game now not only works perfectly on emulators, but also the VB. … Read more
Braindead2 released an updated version of Mortal Kombat GP. This version features sound, 2 new characteres plus 5 more levels. You can get the file at GP32news.http://www.gp32news.com/gp32news/index.php
MikPlay32 v0.4 includes some minor improvements over previous versions, such as subdirectory support, previous/next song selection and adjusted pitch. For a list of all the changes, see the included textfile. [Text taken from it’s homepage]http://www.cs.vu.nl/~cvwalta/?option=articles/gp32
A new 3D demo by”kustom”has been released. head over to GBAdev for the screenshot plus download.http://www.gbadev.org/
DJWillis waskind enough to post some WIP news on his homepage regarding his SCUMM port for the GP32. Here are the lines taken from his homepage: Regarding the status of gpScumm, here is a little WIP. I have the ph0x?s/my code working well enough on the ScummVM 0.5.1 code base (and CVS code) but performance in some newer games is … Read more
Tim Crockford wrote a small demo demonstrating how to display text of variable width. You can get the demo at GBAdev.http://www.gbadev.org/
or9 has released a GAMEBOY emulator for the Gamecube. There is no support for save games or sound yet. The first version is also very unoptimized. You can get the ZIP (which includes a NTSC and a PAL DOL) from the Gamecube/Emulators section here at PDroms.