MazeShooter is an Android game by RaindropsArtStudio. It’s ad-supported. MazeShooter… the name tells it pretty much already. Get ready for some puzzle action!
Changes:
* Control Lighting
MazeShooter is an Android game by RaindropsArtStudio. It’s ad-supported. MazeShooter… the name tells it pretty much already. Get ready for some puzzle action!
Changes:
* Control Lighting
Zelda: Mystery of Solarus DX is an enhanced remake of “Mystery of Solarus”. Its objectives are to correct the many flaws of its predecessor: The battle system, the bosses, the use of items, etc. This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you’ve never played it before! Ported to Nintendo Switch by carstene1ns.
Thanks to Nintendomax for the news.
RetroNES Software are playing around with animations and Shadow of the Beast! Is something coming up? OMG! OMG!
Racer 8 is a small PICO-8 motorcycle racing game with procedurally generated tracks by Bright Moth Games.
Sk8Border is a PICO-8 game by BenWiley4000. Perform stuff with your skateboard!
Taco for the Super Nintendo Entertainment System / Super Famicom makes progress.
Quote:
Testing ‘get-coin’ effect (and I found several bugs to be fixed tomorrow)
Jayenkai of A Game A Week fame shows some slight progress tweaking his AGameAWeek C++ Framework for the Nintendo 3DS. Read more at GBAtemp.
16-Bit Epic Archer by Arif Games is a fast-paced, chaotic, retro-style game that combines both endless runner and shoot ’em up game mechanics. Grab your bow, and run endlessly while firing arrows and annihilating almost anything that stands in your path!
mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.
Changes:
Bugfixes:
* GB Audio: Revert unsigned audio changes
* GB Video: Fix bad merge (fixes #1040)
* GBA Video: Fix OBJ blending regression (fixes #1037)