Lua is a powerful light-weight programming language designed for extending applications. The Lua-Player port for the PSP has been updated.
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SnesPSP is a new SNES emulator for the PSP made by Thunder, Yoyo and Laxer. It is based on two various SNES emulator ports and already comes with a giant list of features: 5 Rendering mode:Mode0 : Optimized Snes9x,Mode1 : Original Snes9xMode2 : Hardware accelerated (using PSP’s GU)Mode3 : Adaptive rendering Mode 2 + Mode 1 (default)Mode4 : Adaptive rendering … By Shahzad Sahaib · 0 comments
Image provided by: DoxDox has released an update version to his #1 winning game from PDRC #3.33 (sharing first place with Widdy’s Beer Belly Bill 2). It fixes a problem with sprites. Thanks to Dox for the news.
Image provided by: qlfecvqlfecv has released an massive improved version of Sudoku for the PSP. Sudoku is a puzzle game where the aim of the puzzle is to enter a numeral from 1 through 9 in each cell of a grid, most frequently a 9? grid made up of 3? subgrids (called”regions”), starting with various numerals given in some cells … By Shahzad Sahaib · 0 comments
Image provided by: WiddyWiddy has also released an updated version of his PDRC #3.33 winning entry”Beer Belly Bill 2″. You can grab the latest release from his page and also check out Widdy’s other GBA work.
digitaljez has updated his PDRC #3.33 competition entry”Mr. Catflap”. This was sent to me a while ago, but the judging was still in progress. As the judging is now over, here is the updated entry.
The results are out! Judging was done by Kedo (GP32 Coder: Xump, BattleShips) and EvilDragon/GP32x. Kedo took over my job as I had to work more than expected, thanks! The competition would have had only one prize, but as I am having a good day today, we give out TWO prizes.Evildragon’s votes: 1. Beer Belly Bill 22. SubMission3. Lost Temple … By Shahzad Sahaib · 0 comments
Syn-Z updated his Megadrive/Genesis emulator for the PSP.
This PSP program is a Maze Generator routine written in a few lines. The readme says: Yes folks, this is the world’s smallest and simplest maze generator. The algorithm is only 3-5 lines of code! I originally invented the algorithm when I was in elementary school and I thought maybe someone out there can appreciate how simple algorithms can actually … By Shahzad Sahaib · 0 comments
Image provided by: attendoTwird is the first attempt of attendo to write a game for the Atari 2600. It’s about 22% finished. Thanks to Eugene Esterly III for the news.