SnesPSP is a new SNES emulator for the PSP made by Thunder, Yoyo and Laxer. It is based on two various SNES emulator ports and already comes with a giant list of features:
5 Rendering mode:
Mode0 : Optimized Snes9x,
Mode1 : Original Snes9x
Mode2 : Hardware accelerated (using PSP’s GU)
Mode3 : Adaptive rendering Mode 2 + Mode 1 (default)
Mode4 : Adaptive rendering Mode 2 + Mode 0 – Yes you read well, this version support nearly all the graphics effects of the Snes accelerated with PSP hardware. – Except : offset mode&mode 7.Priority and blending are fully emulated. – For the moment a few graphic glitches remain, we did our best for the moment in our knowledge. Please understand. Zipped ROM support. IPS patch file (have to be the same name as game with .IPS extension : SOE.ZIP =>SOE.IPS) Compressed Savestate with small screenshot. Auto save of SRAM on game change, exit&Snes reset so you should never lose them ;-). Autoskip. Gamma correction. VSync support. SDD1 encrypted roms (Star Ocean, Street Fight Alpha 2,…) SA1 (slow), SuperFX (slow), C4, DSP1 support. Multiple sound frequencies : 22Khz, 32Khz, 44Khz. Multiple stretching mode with or without smoothing Detailed Battery informations. 222,266&333Mhz PSP frequency. Snapshot based Icon per game. Take a snapshot while ingame (using GUI)&then you’ll have it in file browser.
The emulator has a splash screen that user MUST read to be able to play the games. The reason is pretty easy: Some PSP sites are changing the NFO / ReadMe files to promote this as THEIR stuff.