Latest News

OpenBOR v3.0 Build 4701 (Android misc Port)

OpenBOR (Open Beats of Rage) is an open source engine to play Beats of Rage. Beats of Rage is a freeware open source video game and modifiable game engine made by Senile Team and inspired by Sega’s classic Streets of Rage series. The term “modifiable” means that the program allows users to create their own content, and thus their own … Read more

By · 0 comments
OpenBOR v3.0 Build 4701 (PSP misc Port)

OpenBOR (Open Beats of Rage) is an open source engine to play Beats of Rage. Beats of Rage is a freeware open source video game and modifiable game engine made by Senile Team and inspired by Sega’s classic Streets of Rage series. The term “modifiable” means that the program allows users to create their own content, and thus their own … Read more

By · 0 comments
OpenBOR v3.0 Build 4701 (Wii misc Port)

OpenBOR (Open Beats of Rage) is an open source engine to play Beats of Rage. Beats of Rage is a freeware open source video game and modifiable game engine made by Senile Team and inspired by Sega’s classic Streets of Rage series. The term “modifiable” means that the program allows users to create their own content, and thus their own … Read more

By · 0 comments
Unnamed Genesis Game v2018.03.10 by Mikael Tillander (WIP) (Genesis Game)

Mikael Tillander has been generous to the public and published a tiny video of his yet still unnamed Genesis game. 🛡️ Click to play — activates YouTube and transfers data to Google. Quote: Uploaded a vid of current state of things. Still haven’t figured out the elemental system. Music by Johan Agurén! Inspirationals in the vid: Osman slash colors, Mystical … Read more

By · 0 comments
Video: NES Programming #8 – Fixing Negative Velocity And Adding A Title Screen (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming. 🛡️ Click to play — activates YouTube and transfers data to Google. Quote: In this episode, we fixed the ship physics so that the negative velocities are properly capped. We ran into a strange issue that ended up taking a lot of time to fix in the beginning … Read more

By · 0 comments