News

Card Viewer for Magic the Gathering Cards (NDS misc)

Here comes a new release from Sylus101 called “GIF/Card Viewer for Magic the Gathering Cards”.

Release notes:

Well, if there happens to be any issues with this I’ll ask a mod to take it down and I’ll take down the links to the gifs, but that aside, it’s pretty harmless so I figure what the hell.

I hope there are a few players out there who’ll like this, but if not, I’m sure I’ll just not receive any replies to the post.

It’s a simple app, not sure how/if it’ll work on a slot 2, but just put all the gifs in a folder called gifs on the root of your micro flash card. Tap the icons to enable or disable viewing that type of card by color, type, set, or rarity. Has sets from Ravnica to Lorwyn, no core sets though but I’ll surely be adding them as well as previous sets likely back to Mirrodin. Here is a split up archive of the gif files, currently 1830 of them. The nds file is attached in a zip. I’ll put up the .gba and sc.nds dumps too if anyone wants. Oh, and it’ll need to be dldi patched in case your card doesn’t to it automatically.

By · 0 comments
Block Fusion v1 (PSP Lua Game)

Block Fusion is a puzzle game written in LUA. Goal is to connect 4 tiles of the same color vertically or horizontally to make them disappear. There are 2 different backgrounds to choose from. There is also a time limit, to make the game a bit more interesting – so be fast!

By · 0 comments
PSP Filer v4.51 (PSP Application)

Mediumgauge has updated his file browser/viewer for the Nintendo DS.

Changes:

filer:
– added a feature to calculate SHA-1.
– fixed a bug that a smaller file could not be overwritten.
– fixed a bug that Filer was crashed when CPU runs at 100%. (e.g. changing device when calculating directory size, playing MP3 at 80MHz, text viewer on bend mode, etc.)

By · 0 comments
Rubiks Cube WIP (NDS Game)

Some progress news of MorganDS’ Rubiks Cube game for Nintendo DS.

Notes:

Here are some updated screens. I’ll probably finish up graphics and add some features and then release v1.0 in a few weeks. Later, if I can figure out how to use libn3d, I’ll try to create a real 3D cube on the bottom screen.

By · 0 comments
Eponasoft Multimedia Codec (NDS misc)

News from Eponasoft:

Since no one seems to be able to understand Moonshell’s pasta-code enough to put together a working DPG playback library (seriously, that source tree is a mess!). My offering is EMC, the Eponasoft Multimedia Codec. It is still a working prototype, but it is mostly functional.

http://www.eponasoft.com/EMC.zip

This zip file contains a demo application that uses the format, and a conversion tool to make EMC files. Both contain complete source code, the demo application is coded in straight C and requires PAlib, the conversion utility is coded in Visual Basic 6 with Service Pack 6 applied. It is released under a BSD-like license, the license details are included. Note that the conversion tool is basically a complex frontend for several other tools, which can be obtained from the URLs listed in the documentation.

There is a minor timing problem with the format, and I’m not yet sure if it’s in the sampling size or somewhere in the demo code. Any assistance in hunting down this glitch is greatly appreciated.

PLEASE read the documentation before using, as it covers a great deal of information. I spent quite a long time writing it and tried to cover everything. If there’s something not covered by the documentation though, feel free to bug me.

By · 0 comments
Win2DS v0.8 (Unofficial) (NDS Application)

This is an unofficial build of the Win2DS client and server, both the client and server have been up!

Changes:

client – updated code to compile with devkitpro r21 and dswifi 0.3.4
client – optimised wifi code to greatly speed up throughput
client – can move zoom screen with keyboard active
keyboard – exit key now works correctly
keyboard – lower screen updates disabled to enhance keyboard responsiveness
server – mouse control now works perfectly with zoomed screen
server/client – increased accuracy of touch screen aligning with mouse pointer
server – changed scaling algorithm to halftone colors for much higher quality fullscreen image

Thanks to mooney ( //phpbb/viewtopic.php?f=6&t=399 ) for the news.

By · 0 comments
Car Crash v3 (PSP Lua Game)

Grafele has updated his LUA game Car Crash again. Avoid crashing into police cars and survive as long as possible.

Changes (translated from german to english by Kojote):

* You can not drive on the meadow anymore
* The code recieved a cleanup
* The analogue stick can be used for moving now
* Police appears randomly
* Collsion detection has improved a lot
* Speed is a lot higher now (more difficult)

Thanks to http://www.dcemu.co.uk once again for the news.

By · 0 comments