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ShowMiiWads v1.1 (Wii Application misc)

ShowMiiWads is a ‘Wad File Manager’ for Windows. It displays information about wad files, edits them, gives a preview of the Banner and Icon and more. New since Version 1.0 is the included NAND Backup Browser ‘ShowMiiNand’ which displays all titles installed in your NAND Backup (No BootMii Backups!).

Editing WAD files can result in a brick of your Wii. Only use these features if you have a bricksafe Wii, meaning either Preloader or BootMii/boot2 is installed, and if you know what you’re doing. Also, your Wad files could be destroyed, so be sure to have a backup.

This application comes without any express or implied warranty. The author can’t be held responsible for any damages arising from the use of it.

Changes:

64 bit Version is now available
Improved speed. Now, information is loaded at application startup and saved in a file. Whenever it reloads, the information is read out of the file, only new files are added. If you need to completely refresh the whole list, use ‘File -> Refresh’ (F5). When the language is changed, only the Channel Titles column will be reloaded
Multiple selections are now possible. If you want to select a whole folder, just left click the header once.
Added Splash Screen with ProgressBar to show the loading status (can be disabled)
Added Option to remove all folders
Added Option to refresh single folders
New Icon (Thanks to NeoRame!)
Bugfixes and tiny improvements
Application will now ask you to download a new version, if available
Italian translation added (Thanks to Tetsuo Shima)
Spanish translation added (Thanks to putifruti) (Incomplete, 2 sentences still Eng)
Norwegian translation added (Thanks to pesaroso)

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Da ShAmAn (Wii Intro)

Da ShAmAn is an intro in the style of the Amiga demoscene. It demonstrates a number of graphical techniques and effects while playing .mod music.

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libgeck (20-10-2009) (Wii misc)

libgeck is a very small lib that you can link your programs with that should aid in debugging. Just link this in the makefile with -lgeck and put the .a and .h files in their directories in your devkit folder. Since this is a wrapper for the libogc functions, you need to link that as well. Or you can just copy the .c and .h files to your project and #include them. The Gecko must be in slot B.

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Geckoreader (20-10-2009) (Wii Application misc)

GeckoReader is a program to be run under Windows that will open a command prompt and output what it reads from a USB Gecko. You must have the USB Gecko installed, set up the COM drivers, and have .NET 2.0 for this to work properly. Then whatever buffer is sent from the Wii/Gamecube should pop up on the screen.

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Squeeze v0.3 (A2600 misc)

Zufolek has update his tool which can be used to free more space in your games (codewise).

According to cd-w it does the following:

1.Merges multiple loads of the same value into a single load
2.Removes unnecessary compares with zero
3.Removes store followed immediately by load
4.Removes unnecessary consecutive loads and stores
5.Removes unused code (between a jmp and a label)
6.Removes unnecessary zero initialisation
7.Removes unused loads
8.Converts subroutines into jmps
9.Converts load/tax into lax
10.Converts and/tax into lxa
11.Converts sequences of short jumps into a single jump

Release notes:

Uploaded version 0.3, which is probably about as good as it will get without a lot more work. I suppose I should mention it is free, works with every game I’ve tested, and requires no knowledge of assembly to use. Enjoy!

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SMS PLUS SDL v1.0 (SMS and GG emu for Dingoo Linux)

Joyrider released his port of SMS Plus SDL (based on Dosfish’s initial port) for Dingux.

It is the aligned version and should run full speed on all games both Game Gear and Master System. Joyrider has implemented the same menu system as used with Dingux GNUBoy.

You can scale to native resolution, fullscreen stretched and fullscreen aspect. There is volume control added in as well multiple save state saves (max 9 per game).

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