Category: GP32

GP32 3D Lib Test (GP32 misc)

Release notes:

03/14/06 : GP32 3D lib test : Some tests of the current version of my 3D lib (with or without zbuffer, cell/flat or gouraud shading). Use stick to move/animate the model, A to reset.

http://www.geocities.com/rtb7/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

By · 0 comments
GP32 S.E.U.C.K. (03-01-2006) (GP32 misc)

GP32 S.E.U.C.K. by wubby (the wub) is a (S)hoot (E)m (U)p (C)onstruction (K)it for the GP32. When it’s fully finished it will allow you to create your own shooter games without coding skills.

Release notes:

Managed to work through the new year hangover and get some work done on the seuck. There are quite a few new sprite options for the player and it all seems to work. There’s a simple demo file to demonstrate some of this but I haven’t had time to put anything decent together. I need a few more options for the title screen and some sound and then it will be pretty cool

http://www.gp32x.com/board/index.php?showtopic=24103
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,730

By · 0 comments