Category: Gameboy Advance

Zoop Zone

Zoop Zone is a shoot’em up game for the Game Boy Advance, made for the GBAX.COM 2003 Coding Competition. It is named after Zoop, author of MEKA and founder of SMS Power. The first Zoop’Em Up is a Game Gear game, made for the SMS Power Rush Coding Competition.

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HotelHaut (GBA Game Source Code)

HotelHaut is an Othello influenced game for the GBA by birslip. He now released the C source code for Hotelaut. It’s now packaged together with the binary and can be downloaded here from PDRoms.

Thanks to birslip himself for the news.

http://www.pdroms.de/files/494/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Reaxion (Final) (GBA Game)

Reaxion GBA does exactly what it says on the tin, it’s a conversion of the C64 game to the GBA. It’s a typical puzzler similar to “Lights Out” with 99 levels, design and graphics by T.M.R, music by Bexta and code by Widdy.

This is the very final version. It has very minor changes compared to the Buenzli 2007 partyversion, but final is final.

Thanks to Widdy himself for the file. I just had to bug him with a phonecall for this… 😉 Widdy’s page is located at http://www.widdy.de and not updated by this moment.

A real cartridge version can be obtained for cheap 7 UK pounds (includes shopping within UK) via http://www.rgcd.co.uk/shop/

http://www.pdroms.de/files/553/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Reaxion GBA (Final) (GBA misc)

We’ve just recieved news from Heavy Stylus, who made another homebrew game ready for non profit and non commercial sale for GBA’s in REAL CARTRIDGE form. Read on more:

After initially reviewing the game back in RGCD#03 (where it scored a massive 90%) and selling a handful of cheeky pre-release promo carts at the Retro North event, WiDDY of Cosine Systems has finally wrapped up the Reaxion project with a few minor tweaks and I now hold in my palms the finished article – the Reaxion GBA cartridge is here at last!

For the budget price of 7.00 POUNDS (including UK postage) a limited edition cartridge version of Cosine’s most popular homebrew game can be yours, so head over to the RGCD shop now!

(Please note that I’m currently awaiting a new shipment of blank homebrew carts, but I welcome pre-orders and in the unlikely case of any foul-up I guarantee that all money paid will be refunded in full. Also, owners of the pre-release ‘party version’ of the game can send back their carts for a free upgrade – just drop me a message via the contact form).

The Bunzli 2007 Party-Version can be downloaded in the PDRoms-Archive.

http://www.rgcd.co.uk/shop/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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devkitARM r21 (GBA misc)

The coding toolchain devkitARM has seen a new update!

Changes:

Upgraded to gcc 4.1.2
Added gdb by popular request
Now including libraries for ARM big-endian devices – this relates to a request from the winARM maintainers, not DS related.
Newlib patches extended to allow time() to work on the DS
argv has been added – this will require support from the homebrew launcher menu on various cards
ndstool now uses the default arm7 core distributed with libnds in preference to an embedded one
Now working on Vista/Vista64 – users who were impatient and modified paths should now remove those changes

For DS, GBA and GP32 you require devkitARM. There is a mailing list for support issues and general development discussion at http://lists.sourceforge.net/lists/listinfo/devkitpro-arm-users

http://www.devkitpro.org/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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