Mechanize is a demo for Game Boy Advance Vivid Design.
Category: Gameboy Advance
Originally for the BBC Micro, released in 1987 by Julian Avis. Explore Dungeons!
Kara Kara Cubes is a puzzle game. The object of the game is to switch any two cubes in the playfield to create groups of three or more horizontally or vertically. Doing so causes the groups to be removed and replacement cubes to fall from the top. Removing cubes causes the Next Level bar to increase. Filling the bar moves to the next level.
A Pong game by Mark Pereira for Gameboy Advance.
Pholam is a a Gameboy Advance demo for the demoparty “Breakpoint 2oo3”.
Combine one or more horizontal columns of jewels to detonate the line and score points.
There are 9 levels. Each increase will cause the jewels to fall at a faster rate. You can’t clock this game; Once you get to Level 9 there it will stay until your inevitable demise.
Inwaders is a “Invaders” like game for Gameboy Advance.
This is a homebrew version of the 1983-classic Oil’s Well; it contains all original 8 levels. Current version lacks the little bonus cans and bombs, though.
This Tetris for the GBA is a tribute to the excellent Commodore 64 version from Mirrorsoft in 1987. Graphics are directly coming from this version.
Lily and the lost Angel is a shoot’em up game using Mode 3.