Category: Nintendo DS

Lua Editor DS v1.0 (NDS Lua Application)

A Lua editor written in Lua.

Quote:

samy of the official forum has released a very useful application that allow you to program directly on your DS : Lua Editor DS. You can download it in the download section.

http://microlua.risike.com/

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ASCII Art Maker (08-09-2008) (NDS Application)

XDPirate released an ASCII Art Maker for Nintendo DS.

Release notes:

This is an ASCII Art Maker for Nintendo DS that I made for fun. Some people on my regular IRC channel liked it, so I thought I’d release it here, to hear what other people have to say. Written with devkitARM and PAlib. You can draw with whatever character you want, both upper and lower case.

Thanks to www.dcemu.co.uk for the news.

http://www.dcemu.co.uk/-nds-ascii-art-maker-148105.html

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Where’s Wally DS (07-09-2008) (NDS Game)

A game by James Garner. The goal is to find Wally in a busy picture full of people.

Release notes:

Classic “Where’s Waldo/Wally?” 5 level game for DS made using PAlib. Not much I know, but still quite fun for the first time. Just touch Wally’s head when you find him.

http://forum.palib.info/index.php?topic=5735.0

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The Blackjack of Haruhi Suzumiya (NDS Game)

Sexy Blackjack Trainer is a card game that teaches blackjack basic strategy and card counting. Play blackjack, win points, and unlock sexy pictures!

Release notes:

I made this for a friend. It’s a Sexy Blackjack Trainer variant based on the anime The Melancholy of Haruhi Suzumiya. Same game but with appropriate graphics and music – play blackjack, win points and unlock pictures.

Recommended if you like both blackjack and Haruhi Suzumiya; or you’re a Multiple:Option collector 🙂 That said, I’m not counting this as an official M:O release – it’s a side project and what you see is what you get. Use No$GBA if you’re emulating.

http://multiple-option.blogspot.com/2008/09/blackjack-of-haruhi-suzumiya.html

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NDS Remote Control (NDS misc)

A project by cheff.

Release notes:

Here is a project on which I am currently working on.

My project is to use the nintendo DS to control a PC (in my original idea for the multimedia part). There is therefore 2 party in this project: The PC server and client on the DS.
However, nintendo DS forces there 2 technical limitations of size. First communication between DS and PC through a local area network (or its internet must walk as well) but the DS will connect to an AP via wifi, and secondly the PA must propose a wireless connection to WEP (DS only Manager not WPA).

http://www.dev-fr.org/index.php?topic=3745.0

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