Category: Nintendo DS
dDJs by Braware is a DJ Table for Nintendo DS.
Changes:
Now, with this new version, you can add MP3 files directtly from your Flash Card and mix it with the many new effects!
The .MP3 file MUST be: 22050Hz
The file name MUST be: dj
The file MUST be in the Flash Card ROOT
Nothing more, nothing less!
There are two versions, DS Lite and DS Fat. Because, the version 0.0 does not work on DS Fat, due to brightness function. Now it works!
http://forum.palib.info/index.php?topic=5778.0
Eglomer released Lights Out, turn off all the lights!
Thanks to nds.scenebeta.com / www.nintendomax.com for the news.
http://nds.scenebeta.com/noticia/lights-out
A game by SkinCreators, touch the whoopee cushions and listen to their annoying sound.
Release notes:
Attention you plug my ears voci simulator pets laugh. Much remains to be done, but voci a first public version. A classified as super unnecessary stuff
Thanks to www.ds-scene.net for the news.
http://www.dev-fr.org/index.php/topic,3761.0.html
NightFox is working on a new game, a collection of minigames. For now, there are two minigames included.
http://blogs.gamefilia.com/knightfox
DSwiki is an offline viewer for Wiki markup, for example for the Wikipedia, Wikibooks, Wiktionaries, …
Changes:
I have released version 0.1beta1, a very important milestone. In previous versions, the data from the english edition could not be read over 2GB, resulting in a lot of blank pages (why has no one told me)
Version 0.1beta1 is supporting multiple wikis with different names, a prompt will show up at startup where the user can select one. For example, copy the files
dewiki-20080712.*
dewikiquote-20080613.*
enwiki-20080724.*
all into the root of your storage device (if it is big enough).
As usual, have fun and please report any issues here, or in my googlecode account.
http://forum.palib.info/index.php?topic=5616.0
DsDs Revolution is a “Dance Dance Revolution / Stepmania” game for Nintendo DS.
Changes:
-Added support for .ogg files
-cleaned up the dsdsr.nds file
-added:
+ogg.dsp (now plays .ogg files)
+failed.wav (failure)
+mine.wav (mines explosive sound)
-removed:
–failed.mp3 (replaced with failed.wav)
Thanks to www.ds-scene.net for the news.
http://www41.atwiki.jp/tako2lab/pages/20.html
A simple clock with nice graphic effects by Cid2Mizard. The source code is available. Check out the link below for discussion and download.
Thanks to Cid2Mizard for the news!
http://www.dev-fr.org/index.php/topic,3748.0.html
Jayenkai did a small update on his puzzle platform game JNKPlat. This is not a new version, just a “Level Building Edition”. So, if you want to make levels you can contact Jayenkai via mail (Jayenkai@Gmail.com) or visit the thread on gbadev.org via the link below for his full announcement.
Release notes:
OK folks, here’s a level editor edition! Or, rather.. Here’s a version I’ve been building up, but haven’t yet built any more levels for, yet!
So, make levels, submit them, and just like nyarla (“Magnetic Robot Shavings”) you can have a batch of levels right there in the compiled edition of the game! You’ve got 1 week to do it. I’ll release the next proper edition next week.
Everyone who plays should really at least bother to upload a single level for the Random submitted Levels pack. By Monday! So I can bundle everything, and release it..
Folk who don’t submit levels will make me a very sad panda.
http://forum.gbadev.org/viewtopic.php?t=15999
The results of the first GBAtemp Homebrew Bounty are out.
Quote:
#1: Still Alive DS
Portal-like game for the DS, by t4ils. Prize: $400
#2: Video Games Hero
Rythm game by sumiguchi. Prize: $200
#3: Crocodingus In Cube Island
3D platform game by madpxl and birslip. Prize: $75
The GBAtemp bounty (fund-raising using donations from organizations and people) will reward, every 3 months, the author of the best homebrew.
http://gbatemp.net/index.php?showtopic=104191
Sonic is the development name for ritz’s homebrew nintendo ds 3D game project. Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.
Changes:
an early release for content builders
Thanks to www.tehskeen.com for the news.
http://www.daftcode.net/