Apple Head Short Adventure (2026-06-14) (Game Boy Color) Apple Head Short Adventure (2026-06-14) (Game Boy Color)

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Kurok v0.2 (Demo) (PSP Game)

Kurok is a game using a heavily modified quake engine designed especially for the PSP, and later on if there is enough demand, a PC version. It has one single player episode’s worth of content, as well as a fully functional multiplayer mode. It features some gameplay features in the style of “Turok” and “Goldeneye” on the N64, as well [&hellip

http://bladebattles.com/kurok/index.html

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AutoBoot Fixer v1.0 (PSP Application)

Quote: As you maybe know, the “Autorun program at /PSP/GAME/BOOT/EBOOT.PBP” function of all CFs Recovery Menu do NOT work the last CFs. This is a simple plugin for all PSP (Slim and Phat) that fixs this function bug! If you enable plugin, you will can use the “Autorun program at /PSP/GAME/BOOT/EBOOT.PBP” function without issues, like in past D.A. CFs

http://forums.qj.net/showthread.php?t=140933

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GMenu2x v0.10 (Test 1) (GP2x Application)

GMenu2X is an alternative frontend for the GP2X handheld. It features direct links to applications and games, built-in free space monitor of sd-cards, built-in overclocker. All of this with a nice & clean look ‘n’ feel and easily customisable. Release notes: New in 0.10 ———– New translations: Basque, Catalan, Turkish Added support for the touchscreen Added support for f200 battery [&hellip

http://sourceforge.net/projects/gmenu2x/

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S3M Plus (GBA Application)

Aiken did some more work on his SM3 player. Quote: I finally cracked my head and decided to re-write the sound mixer (not the routines) and now I have ANOTHER S3M player. Though it doesn’t take RAW files, it works pretty well and works a lot like Krawall (eg. modules.s, samples.s, modules.h, gS3MPlaySFX, etc.). Though it’s a bit slower than [&hellip

http://gbadev.org/demos.php?showinfo=1363

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