Bong is an open source port of Pong for the Atari 2600/7800. It features 1 and 2 player game play, a smart AI, handicaps, 2 different color modes and a pause feature all squeezed into a 2k rom. Read more about Bong (04-06-2008) (A2600 Game)
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Juno First is intended to be an Atari 2600 port of the arcade game of the same name. Naturally the Atari 2600 version requires some significant simplifications, but the main elements are there. The visual style of the game is similar to Beamrider, but it plays quite differently. Read more about Juno First (Beta 9) (A2600 Game)
Pixelboy has begun work on a new Coleco Vision game "Remember the Flag". Read more about Remember the Flag (07-06-2008) (Coleco Vision Game)
Cannons and Shields is an action game for PSP with lots of tanks and explosions. Read more about Cannons and Shields v2.0 (PSP Lua Game)
FTPii is an early FTP server application for your Wii coded by joedj. Read more about FTPii v0.0.2 (Wii Application)
pho has released a virtual keyboard techdemo for Nintendo's Wii. Read more about VKeyboard v0.1 (Wii Techdemo)
This application allows you to read large Text (.txt,.text), Palm Doc (.pdb), Mobipocket (.pdb,.prc,.mobi), Plucker (.pdb), HTML (.htm,.html), and FB2 files quickly and efficiently on the iPhone. This application lacks many of the advanced features of ruBooks or Books.app, but it can quickly load and display large text files that currently cause Books.app or other UI Text View/Web View based apps problems. Read more about textReader v0.8 (iPhone Application)
D.K. of Secret Alpha Base has released a runner up of the recently released platformer game "Kaiten Patissier". Read more about Ura Kaiten Patissier v1.00 (GP2x Game)
This is a generic engine for simulation of Game & Watch-like games, created by Hitnrun, starting with ports of the Madrigal Game & Watch Simulators ( http://www.madrigaldesign.it/sim/ ), with permission. It is designed to run anywhere SDL is available, with emphasis in handheld machines. Read more about Game and Watch Simulators v0.3 (GP2x misc)
Use two Wiimotes and an infrared pointer to make an interactive whiteboard. This is a port of Johnny Chung Lee's Low-Cost Multi-point Interactive Whiteboards Using the Wiimote to the Nintendo Wii. Read more about Wii Whiteboard (Wii Application)