This is a fangame coded in LUA featuring Rayman.
http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=1462
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This is a fangame coded in LUA featuring Rayman.
http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=1462
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
kayvenm keeps up the work on his Descent port and brings us Alpha 3 for the Nintendo DS. Changes: New version. Been working on new features but it is taking longer than expected so here is a bug fix release in the mean time : * Picking up a vulcan canon ammo auto-switched the primary weapon to the vulcan cannon … Read more
http://blog.dev-scene.com/kayvenm/
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DroppingSkill by t4ils sees an update. This version adds music in the menus.
http://playeradvance.org/forum/showthread.php?t=7501
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Snake game with “Plane” backgrounds.
http://files-upload.com/270505/SnakeonSomePlanes.zip.html
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Extraterrestres is now compatible with Firmware 2.0. In order to make it compatible, the author removed all music and soundroutines, which were the source of the problem.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2193
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my-MeloDS (read: my melodies) is a piano-based music application for the purpose of ear training and basic composition. There are 4 modes: Free Mode, Ear Training Mode, Composition and Metronome.
http://forum.gbadev.org/viewtopic.php?t=13343
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Neumann has released a bugfix version of Homer and the lost Donut after yesterdays v0.5 release.
http://www.playeradvance.org/forum/showthread.php?t=7290
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Circus has released the final version of his Pong game Space Pong.
http://www.playeradvance.org/forum/showthread.php?t=6465
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GPFCE is a port of FCE Ultra, a NES/Famicom/FDS emulator. Changes: Lots of work on the asm core. Timing fixed for some instructions. Some missing undocumented instruction handlers added. Lots of tweaking to make it compatible with all that mapper code. Completely new PicoDrive style menu added with most standard FCE Ultra and some additional options. Selector removed, ROM list … Read more
http://notaz.gp2x.de/releases/gpfce/gpfce_v04_r153.zip
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CACK is (or will be) a constuction kit for crap little adventure games. Think Dizzy style gameplay (pick up object, use object etc) with Zelda style top down view. Beta 2 is just a release of the player (editor has not been started yet), but you can still use it to create games if you do not mind doing a … Read more
http://www.sector808.org/wiki/cack:cack
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