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Added Oct 12, 2010, Under:
Wii
STPPWii is a port of “Simon Tatham’s Portable Puzzle Collection”, based upon Ledow’s GP2X SDL port. Changes: Compiled against libogc SVN r4414 / SDL-Wii r95 / STPPC2X r185 New game added
http://wiibrew.org/wiki/Stppwii
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Maze Generator randomly generates mazes. You play as a red circle and can navigate the mazes using the directional pad. A new maze is generated when you reach the red square at the end.
http://thatotherdev.wordpress.com/2010/10/11/maze-generator-v1-0-%e2%80%93-ps3/
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Added Oct 12, 2010, Under:
Caanoo
Mancala is a board game originated in East Africa. The complexity can be compared to chess.
http://zx81.zx81.free.fr/serendipity/index.php?/archives/461-Caanoo-Mancala-A-Mancala-Game-v1.1.0-for-Caanoo.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Added Oct 11, 2010, Under:
Caanoo
Snes9x4C is a SNES emulator based upon SNES9x. Release notes: – ROM-BROWSER added * only if no ROM is specified during startup via: ./Snes9x4D.gpe romfile.smc – CHEAT (*.cht files) support added * put a *.cht files for your ROMs into the SRAM Folder “.snes96_snapshots” – Bugfixes and Menu fixes – Soundbug when quitting removed – NETPLAY Client support added (not … Read more
http://crankgaming.blogspot.com/2010/10/snes9x4c-for-caanoo-v20101010-beta.html
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Added Oct 11, 2010, Under:
Wii
Jump ‘n Bump, a cute bunny game with blood, ported to the Wii. The original is maintained at http://icculus.org/jumpnbump/ . This is a multiplayer game. Each player controls a fluffy bunny jumping around in a pleasant environment. The aim is simply to jump on the other bunnies to make them explode in a shower of blood and to increase your … Read more
http://wiibrew.org/wiki/Jump_%27n_Bump
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Added Oct 11, 2010, Under:
Wii
WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui. Features: * Attractive libwiigui-based interface, designed with the Wii in mind * Picture viewer * Music player * On-line media support, including SHOUTcast, YouTube, and Navi-X * FAT32/NTFS from SD and USB 2.0 (FAT32 recommended) * Network playback via SMB, … Read more
http://wiibrew.org/wiki/WiiMC
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Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator based on VBA-M. Features: * Wiimote, Nunchuk, Classic, and Gamecube controller support * Rotation sensors, Solar sensors, and Rumble support * Optional special Wii controls built-in for some games * Editable 14-colour palettes for monochrome Gameboy games * SRAM and State saving * IPS/UPS patch support * … Read more
http://code.google.com/p/vba-wii/
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Added Oct 11, 2010, Under:
Wii
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator based on VBA-M. Features: * Wiimote, Nunchuk, Classic, and Gamecube controller support * Rotation sensors, Solar sensors, and Rumble support * Optional special Wii controls built-in for some games * Editable 14-colour palettes for monochrome Gameboy games * SRAM and State saving * IPS/UPS patch support * … Read more
http://code.google.com/p/vba-wii/
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FCE Ultra GX is a modified port of FCE Ultra. The GUI is powered by libwiigui. Features: * Wiimote, Nunchuk, Classic, and Gamecube controller support * iNES, FDS, VS, UNIF, and NSF ROM support * 1-4 Player Support * NES Zapper support * Custom controller configurations * SD, SDHC, USB, DVD, SMB, Zip, and 7z support * Cheat support (.CHT … Read more
http://code.google.com/p/fceugc/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Added Oct 11, 2010, Under:
Wii
FCE Ultra GX is a modified port of FCE Ultra. The GUI is powered by libwiigui. Features: * Wiimote, Nunchuk, Classic, and Gamecube controller support * iNES, FDS, VS, UNIF, and NSF ROM support * 1-4 Player Support * NES Zapper support * Custom controller configurations * SD, SDHC, USB, DVD, SMB, Zip, and 7z support * Cheat support (.CHT … Read more
http://code.google.com/p/fceugc/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.