News

Coverflow v2 (PSP Lua Application)

“sony psp player” updated his “Coverflow” application for Playstation Portable. It’s using Luaplayer HM.

Other release notes:

I decided to share my progress on this with you.

It features ID3 support and loading the cover from mp3 (thanks to Yongobongo!!).
Pictures are loaded from the covers folder. If there is no picture for the mp3, it’s loaded from the mp3.
Music is played at 69 MHz.

Music is loaded from ms0:/MUSIC/

Best size for pictures: 128*128.

It has a pause function now.

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TetriAbetes v1.42 (PSP Game)

dragula96 comes yet with another update of TetriAbetes, which is a Tetris game for Playstation Portable.

Changes:

— Added 3rd setting to ghost (wireframe)
— Added ability to change mp3 music folder
open “data/mp3folder.ini” file and
edit directory of choice, save file.
(do not press return key after the string)
— adjusted the drop speed after level change
(made it a bit slower, as per request).

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Metal Blob Solid (PSP Game)

Metal Blob Solid is a PSP adoptation of METAL BLOB SOLID from Parallel Realities – http://www.parallelrealities.co.uk

Metal Blob Solid is an open source tactical 2D platformer.

Features:

– Over 25 missions
– More than 8 hours’ gameplay!
– 4 difficulty settings
– Large levels with different environments, such as water, lava, ice and slime.
– Use a variety of different weaponary, including machine guns and laser cannons.
– Multiple objectives
– Jetpack and Aqua Lung items to find
– Optional blood and gore
– Boss Battles!
– Lots of sound effects and music tracks
– Configurable controls
– Cheats: get unlimited health, aqualung/jetpack, rapid fire, extra blood/gore, speed, access to all levels
– Level replay value – Return to previous levels to rescue all MIAs and optional objectives.

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Geckoloader v0.0.3 (Wii Application)

Geckoloader is a native Wii application which helps you to load and execute Wii homebrew binaries in the easiest and fastest way possible. It acts as a server which will receive binaries directly using a USB Gecko adapter. A client tool to transfer such files is included.

Changes:

a gamecube pad isn’t required anymore, the wii reset button is used to confirm the flash process
the loader code is executed straight away if it has been flashed before (no interaction required)
.elf file support thanks to tmbinc
the stub doesn’t overwrite the globals anymore, fixed by WinterMute
a received binary is now written to MEM2 before relocating
ported the client to win32 (binary included)
the client now uses default device names on linux and os x
the audio and dsp subsystems are initialized on reloading (no more annoying noise)

Thanks to http://www.drunkencoders.com for the news.

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Plan9 project Summer of Code (NDS misc)

The Plan 9 community is recruiting student ds developers for google summer of code 2008.

If anyone is interested you can make contact on the plan9 irc channel on freenode or through the plan9 google group. The group also has a project page found at code.google.com/p/inferno-ds/

This should be a great opportunity to combine your studies with DS homebrew.

Thanks to http://www.drunkencoders.com for the news.

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DSBall v0.2 (NDS Game)

oXo brings us this fine Nintendo DS homebrew release called DSBall.

You must guide the bouncing ball save trough the level, that’s it – if there wouldn’t be obstacles and holes 😉

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