News

ScummVM (Rev 35894) (Wii misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Changes:

* fixed a bug in the filesystem backend, tucker is now playable
* startup time for games with many files is way better now. tucker takes ~5s instead of ~15m (and that is not a typo)

This release is a infrequent build from the Subversion trunk.

Thanks to http://www.nintendomax.com and http://www.tehskeen.com for the news.

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DSKiosk v1.12 (NDS Application)

DsKiosk is a small application that allows you to run your homebrew programs more easily, and above all, with much more class. The more your collection grows, it becomes more difficult to find your programs scattered all over your SDCard: Between programs that must start from the root, others that require a particular subdirectory, not your organization Personal …

In short, if you dream of having all your homebrew in front quickly, with an interface to fade MoonShell your jealousy, then DsKiosk is for you!

Thanks to http://www.nintendomax.com for the news.

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Powder (Build 110) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait.

Changes:

A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate)
>string.h< is the correct header. (Joe B) Clean scripts improved to clean more stuff so I don't release with a broken support directory again. (Joe B) Executable bit removed from CREDITS.TXT and LICENCE.TXT. (Malte Helmert) Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. (Kayvon, Gwazi01) If Baezlb'b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. (Stefan O'Rear) When you convert a flesh golem into a stone golem it will no longer report both names. (Lim-Dul) "You stop over concerns of your safety." now has an r in concerns. (eilu) Spells you don't know now show up greyscale in the action bar. Similarly, if you can't cast it due to not enough mana, it is greyed out proportionaly to how much mana is needed. Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven't tried. (Irashtar) You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. (Pikadude No. 1) Weapons have the e in them when you forget the dual wield skill. (Joe B) Text for animate forest spell and creature tweaked to better align with the normal English speaker's concept of grammar. The buildall.sh script for Linux has been updated to try and make it more ebuild compatible thanks to work by Zasenko Sergey. I may have misread his patch, however, so problems in this version are likely my fault.

While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.

Thanks to http://www.nintendomax.com for the news.

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Powder (Build 110) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait.

Changes:

A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate)
>string.h< is the correct header. (Joe B) Clean scripts improved to clean more stuff so I don't release with a broken support directory again. (Joe B) Executable bit removed from CREDITS.TXT and LICENCE.TXT. (Malte Helmert) Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. (Kayvon, Gwazi01) If Baezlb'b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. (Stefan O'Rear) When you convert a flesh golem into a stone golem it will no longer report both names. (Lim-Dul) "You stop over concerns of your safety." now has an r in concerns. (eilu) Spells you don't know now show up greyscale in the action bar. Similarly, if you can't cast it due to not enough mana, it is greyed out proportionaly to how much mana is needed. Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven't tried. (Irashtar) You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. (Pikadude No. 1) Weapons have the e in them when you forget the dual wield skill. (Joe B) Text for animate forest spell and creature tweaked to better align with the normal English speaker's concept of grammar. The buildall.sh script for Linux has been updated to try and make it more ebuild compatible thanks to work by Zasenko Sergey. I may have misread his patch, however, so problems in this version are likely my fault.

While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.

Thanks to http://www.nintendomax.com for the news.

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Powder (Build 110) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait.

Changes:

A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate)
>string.h< is the correct header. (Joe B) Clean scripts improved to clean more stuff so I don't release with a broken support directory again. (Joe B) Executable bit removed from CREDITS.TXT and LICENCE.TXT. (Malte Helmert) Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. (Kayvon, Gwazi01) If Baezlb'b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. (Stefan O'Rear) When you convert a flesh golem into a stone golem it will no longer report both names. (Lim-Dul) "You stop over concerns of your safety." now has an r in concerns. (eilu) Spells you don't know now show up greyscale in the action bar. Similarly, if you can't cast it due to not enough mana, it is greyed out proportionaly to how much mana is needed. Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven't tried. (Irashtar) You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. (Pikadude No. 1) Weapons have the e in them when you forget the dual wield skill. (Joe B) Text for animate forest spell and creature tweaked to better align with the normal English speaker's concept of grammar. The buildall.sh script for Linux has been updated to try and make it more ebuild compatible thanks to work by Zasenko Sergey. I may have misread his patch, however, so problems in this version are likely my fault.

While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.

Thanks to http://www.nintendomax.com for the news.

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Radio.BE v1.0 (iPhone misc)

Radio.BE allows you to listen to your favorite radio stations from Belgium, right on your iPhone and iPod Touch, including Studio Brussel, Radio 1, MNM, Klara, Radio 2, Radio Vlaanderen Internationaal and Sporza.

Now you can turn your iPhone into an FM radio when you’re on the go, or if you’re far away from the Belgian airwaves.

Sidenote: At the point of posting this program has been marked as beeing freely available without costs. As this program is hosted with the AppStore the status might change. Authors like to publish their programs for free for promotion purpose and then make it commercial. Also it could happen that the author decides to take the program down.

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FitnessPlan v1.0 (iPhone misc)

This application will help you to track fitness exercises you have done and to plan future ones.

Every time you make the exercise you can put here date, time and some details for it. In future you may track your progress or overall amount of every discipline within some period of time.

This application is not designed for professional sportsmen. There are not so many precious details for sport activity in currect version. History view also is not included and will be added in future releases.

Sidenote: At the point of posting this program has been marked as beeing freely available without costs. As this program is hosted with the AppStore the status might change. Authors like to publish their programs for free for promotion purpose and then make it commercial. Also it could happen that the author decides to take the program down.

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iPayPhone (iPhone misc)

iPayPhone simulates the buttons of a pay phone, playing the sounds of each button you press. This application does not actually place calls from your iPhone. It is only for amusement.

Sidenote: At the point of posting this program has been marked as beeing freely available without costs. As this program is hosted with the AppStore the status might change. Authors like to publish their programs for free for promotion purpose and then make it commercial. Also it could happen that the author decides to take the program down.

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