Latest News

PocketNES (08-03-2008) (NES emu for GBA)

Dewit has updated PocketNES, a NES emulator for Gameboy Advance (also compatible to the Nintendo DS). Release notes: Major bugfixes: * Fixed the bug where the SRAM went back in time after entering the UI * Fixed sprite collision when games don’t update the sprite tables every frame (Bomberman 2 works again) * Fixed a bug which may have caused [&hellip

http://www.dwedit.org/dwedit_board/viewtopic.php?id=345&p=1

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PSPTHOM v1.2.0 (TO7-70 emu for PSP)

PSPTHOM is a TO7-70 emulator for PSP. Changes: – Speed improvements – Load and save state – Display and save thumbnail images for each save state – Add vsync option – Add new render modes (such as fit height) – Analog pad can now be used in the file requester – Auto-fire mode, press RTrigger+X to switch it on/off – [&hellip

http://zx81.zx81.free.fr/serendipity/index.php?/archives/291-guid.html

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Alternative VSHMenu v4.2 (PSP Application)

What’s it? It is an Alternative VSHMenu that has ALL same functions of the M33 VshMenu and other utilities such as the possibility to change the background color, to power off and to sleep the console, to activate and to disactivate M33 VshMenu from dashboard or to make screenshot of XMB! Changes: -There was a bug in v4.1 on PSPs [&hellip

http://forums.qj.net/showthread.php?t=136453

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PuzzleManiak WIP (iPhone Game)

Alex gave the public some more views of the upcomming v1.0 of PuzzleManiak iPhone. Quote: Version 0.1 is now available on Installer and on Cydia. Thanks to Kyle from ModMyIfone for this. Version 0.1 is working fine on all firmware versions, that’s good! Concerning version 1.0, all the 27 games will be integrated… and this version should arrive soon… If [&hellip

http://www.puzzlemaniak.com/blog/?p=247

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Terrance and Phillip (Build 16) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform. Release notes: OK, apparently there was a bug with the hidden unlimited ammo code. You were only supposed to have 3 farts per level. So what I did was remove the farts all [&hellip

http://www.atariage.com/forums/index.php?showtopic=121915

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PDRoms Coding Competition 3.99 – Deadline this Sunday (misc)

The PDRoms Coding Competition #3.99 deadline has almost come at our doorstep! This is the last reminder about this competition. Competition running time: 24th January 2008 to 2nd March 2008 Deadline: Sunday, 9th March 2008 @ 23:59, in YOUR timezone! Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo [&hellip

http://pdroms.de/phpbb/viewforum.php?f=59

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