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Bloody Mess Mobile 2.0 v1.03 (J2ME Game)

Bloody Mess Mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!

Release notes:

v1.03 contains fix for NullPointerException that sometimes happened when levelup occured at mission end in campaign game mode. Also 4th location from campaign mode was added to available maps for survive game mode.

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Flowing Palette Demo (17-06-2010) (NES Techdemo)

Flowing Palette Demo is exactly what is says 🙂

Quote:

After days of non-stop work on this, I think it’s ready for some exposure (no source yet, as it’s still not cleaned up as much as I’d like). NTSC only:

http://blargg.parodius.com/nes-code/flowing_palette.zip

It works beautifully on my NTSC front-loader NES. I’m not sure it’ll work on emulators; if someone has a PowerPak and can verify that an emulator matches what you see on your NES, please post which emulator you used.

All graphics are generated by manually setting $2006 and $2007. After initialization, all code is cycle-timed, as this is the only way to get a stable image with this technique. I had been working so many days non-stop on this that I wanted to go ahead and release it, before I got the new PPU timing technique working that will eliminate the need for cycle timing everything, since that will require a big rewrite.

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DSmash v1.14s (NDS Game)

In this game, flies will happily fladder around behind your touch screen, and you must get rid of them!

How? Splat them with your stylus, of course!

But beware: Each time you tap on the Touch Screen, you will damage it! How many flies can you swat before you need to send your DS to the Nintendo Product Reparation Service?

Changes:

– Even more file shrinking
– All MP3s now have a 64 kbps bitrate, which is recommended
– Changed title graphic, DS on top screen didn’t look too well.
– Edited font graphics
– A couple of challenge bug fixes
– A window will now pop up if you have completed a challenge (like in Brawl ^^)
– Changed some sound effects

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Google Visual Voicemail (GVV) v0.6.2 (Beta) (PPC Application)

Google Visual Voicemail is a semi-offline client for Google voice. You can view and play your voice messages as well as mark them read/unread and delete them. When updating, message text is downloaded to a local cache that can be viewed at any time. Audio is downloaded the first time you click play and is stored for future use. You must update manually by going to menu->update. Automatic voicemail checking is being worked on, keep an eye on the NEW section.

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