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Powder (Build 114) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Help menus are no longer off by one. (Patrick Don’t have one, Matt_S, Sam Spencer, Alex Marsh, Robert Barber, mattock) Remove potential crash … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 114) (iPhone Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Help menus are no longer off by one. (Patrick Don’t have one, Matt_S, Sam Spencer, Alex Marsh, Robert Barber, mattock) Remove potential crash … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 114) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Help menus are no longer off by one. (Patrick Don’t have one, Matt_S, Sam Spencer, Alex Marsh, Robert Barber, mattock) Remove potential crash … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Mobile Assault v1.2 (PSP Game)

Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault. Changes: Features * Better in game message system. * Achievements, with uploading to the leaderboard. Improvements * Add more text radio chatter to every mission. Bug Fixes * Fix a crash on startup on iPhone. Under The Hood * Game action performance improvements. * Preparation for … Read more

http://forums.qj.net/psp-development-forum/167567-release-mobile-assault-1-2-3d-helicopter-shooter.html

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LightOut v1.0 (Android Game)

The game consists of a 5 by 5 grid of lights, when the game starts, a set of these lights are switched on (White tile).Pressing one of the lights will toggle it and the four lights adjacent to it on and off.The game provides a puzzle, to switch all the lights off (Black tile).

https://slideme.org/application/lightout

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