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Powder (Build 104) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Release notes: The long sought after fire arrows are finally present, self-poly into an iron golem has been further nerfed, and many bugs fixed. [&hellip

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 104) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Release notes: The long sought after fire arrows are finally present, self-poly into an iron golem has been further nerfed, and many bugs fixed. [&hellip

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 104) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Release notes: The long sought after fire arrows are finally present, self-poly into an iron golem has been further nerfed, and many bugs fixed. [&hellip

http://www.zincland.com/powder/index.php?pagename=release

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