A classic shoot em up game. Not finished, unfortunately.
http://www.glbasic.com/showroom.php?game=Butterfly&site=games-gp2x-compo&lang=en
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
A classic shoot em up game. Not finished, unfortunately.
http://www.glbasic.com/showroom.php?game=Butterfly&site=games-gp2x-compo&lang=en
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
The object of the game is to select then move coloured Sliders onto pads of the same colour. Once all pads are covered correctly, the puzzle is complete. Sliders will only stop moving when they collide with a wall, another slider, or the edge of the screen.
http://www.glbasic.com/showroom.php?game=Blox&site=games-gp2x-compo&lang=en
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Reach the target score then get to the level exit, the catch is that for every point you gain you lose a life and you only have 9.
http://www.glbasic.com/main.php?site=games-gp2x-compo
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
ZX-81 released a new version of GP2x-Thom. Changes: – Load and save state ! – Speed improvements – Display and save thumbnail images for each save state – Auto-fire mode, press RTrigger+X to switch it on/off – RTrigger/LTrigger keys can be used in the keyboard settings menu to navigate between Normal, LTrigger and RTrigger compose mapping. – Add several hotkeys … Read more
http://www.gp32x.com/board/index.php?showtopic=41409&st=0&p=598722&#entry598722
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
The entries of the GLBasic.com and GP2x.de Coding Competition are now online and can be downloaded. Overall, there are 15 entries in the competition.
http://www.glbasic.com/main.php?site=games-gp2x-compo
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
I’ve alread written something on friday, but rather in a hurry than giving details. I love to ride my bike, but sometimes things happen, which makes it less enjoyable. A car collided with my bike. As I was pretty much under shock the first minutes (it could have been much worse) things started to hurt and I’ve been to hospital … Read more
Pickle and Hitnrun released their port of DOSBox for the GP2x. Features: – Change for a high compabiltity with many games, no more crashes – Touchscreen support (in game mouse suppport) – Zoom feature (zoom in high resolution games showing the zoom in section at the native resolution) – OSD feature: see the cycles, frameskip, fps, and game exe name … Read more
http://www.gp32x.com/board/index.php?showtopic=41400&st=0&p=598571&#entry598571
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Franxis and team updated their MAME port for GP2x. MAME is a “multiple arcade machine emulator”. Changes: Changes by Headoverheels: – New Gaelco games added (MAME 0.37b7): Big Karnak (bigkarnk) and Biomechanical Toy (biomtoy). – New SunA 8 bit games added (MAME 0.37b15): Hard Head (hardhead), Hard Head (Bootleg) (hardhedb) and Rough Ranger (rranger). – Optimizations in Xain’d Sleena. – … Read more
http://www.talfi.net/gp32_franxis/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix. It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL. GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam that … Read more
http://zx81.zx81.free.fr/serendipity/index.php?/archives/299-guid.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
ScummVM is currently beeing ported Nintendo’s Wii. This is an early test version. Changes: i fixed the palette bug in the “test2” version – i hope 😉
http://wiibrew.org/index.php?title=Talk:Homebrew_apps/ScummVM
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.