Latest News
Fandian (previously known as Sonic) is the development name for ritz’s homebrew nintendo ds 3D game project. Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy [&hellip
http://forum.gbadev.org/viewtopic.php?t=15841&postdays=0&postorder=asc&start=15
SaviorXTanren updated their mini-game collection “WarioWare Custom”. Release notes: Alright guys! HUUUUUUUUUGE UPDATE! So, I’ll start with the little stuff first and then move on to the really big, exciting stuff =D. So, I’ve added in two new games and took out that “Touch The X’s” game, since it was pretty much the same thing as “Pop The Dots”. The [&hellip
http://forum.palib.info/index.php?topic=5886.0
Negative Space is a homebrew puzzle/platform game for the Nintendo DS based on the concept of negative space and originally developed by Mia. Gener Gabasa is having the pleasure to honour us with a Gameboy Advance port of it. Enjoy! Quote: Here is my GBA port of MIA’s original Nintendo DS masterpiece, the Negative Space! Thanks to www.nintendomax.com for the [&hellip
http://www.gbadev.org/demos.php?showinfo=1370
AikenToAki released AGBMidi, it’s a MIDI player for GameBoy Advance. Quote: I’ve “officially” finished AGBMidi 1.0a. AGBMidi is a MIDI player targeted at the GBA. 32 channels, 128 volume setting, 4 song players. Check the “readme” file for more information. Thanks to www.nintendomax.com for the news
http://www.gbadev.org/demos.php?showinfo=1369
Added Dec 29, 2008, Under:
GP2x
Franxis and team updated their MAME port for GP2x. MAME is a “multiple arcade machine emulator”. Changes: – ASM cores are selected automatically (according to an internal compatibility list). – Several optimizations and hacks have been implemented in the sound cores (selectable with the fast sound option). – Changes in the Neo·Geo memory management to be able to play more [&hellip
http://www.gp32x.com/board/index.php?showtopic=45900
Bunjalloo is a web browser for the Nintendo DS. It under active development, and can already display simple pages, follow links and view images. Changes: – Update code for devkitARM r24 – Italian localisation courtesy of Paolo Ferraresi Automatic DLDI patching of downloaded NDS files from within zips no longer works. I’ll remove the option in the next release. I [&hellip
http://code.google.com/p/quirkysoft/
DS Invaders is a “Space Invaders” remake with retro/classic graphics. Changes: – Rewrote with his libnds (without maxmod) to manage the sound of the Ufo with a sound loop – Smoothing the screen zoom – Inversion screens – Ability to play on the screen zoom pen – Ability to configure the number of lives Thanks to http://www.nintendomax.com fro the news
http://www.dev-fr.org/index.php/topic,3991.0.html
maRk2512 released a remake of the Amiga game Stone Age. Quote: Hi everybody!! thist is the first public release of my first NDS game! It’s a remake of one of my favourite AMIGA games. Hope you like it!
http://forum.palib.info/index.php?topic=6355.0
bob_fossil released his game maketens for Nintendo DS. Quote: Mankind’s oldest enemy, the decimal numbers 1 to 5 have launched another audacious attack and it’s up to you to stop them. They have one weakness – they self destruct when they are combined to make the number ten. Select numbers with the stylus and make tens to save the world. [&hellip
http://forum.gbadev.org/viewtopic.php?t=16312
XM7Play by sverx is a simple XM player based on libxm7. Quote: Hi! I’ve spent some hours these days to build this little tool (…forgive the UI…) that plays XMs directly from your FAT device. It’s twice useful: – it gives you a chance to listen to your XMs on the DS before you incorporate them in your project – [&hellip
http://forum.gbadev.org/viewtopic.php?t=16313