News

Batti v2.4 (Pocket PC Application)

Batti is a battery indicator for PocketPC.

Features:

Small
Batti takes very few space of your PDA memory. The battery indicator itself takes about 30 KB and the whole application is less than 100 KB.

Highly configurable
Batti is highly configurable to suits your needs. You can set up the update interval of a indicator, its height, all colors are customizable and more.

Hi-DPI aware
Batti is designed in modern manners, it is ready for VGA displayes.

Custom colors
You can set colors for foreground and background, colors for low and critical battery level. You can also set the color for indicating your battery is on AC power source or that your battery is being charged.

Detailed information
Batti can show detailed information about your battery such as temperature, voltage, chemistry and some information about your backup battery as well.

Charging
Batti can indicate that your battery is being charged. If you don’t want this indication, you can easily turn it off.

Battery levels
In Batti, you can set up the value of low and critical level of your battery. Those two levels could be indicated with different colors (also configurable).

Localizations
From version 1.3, localizations are supported. You can make your own localization as well.

Sound Events
From version 1.4, you can set custom sound for entering low battery level, critical battery level, a sound for indicating the beginning of charging and a sound for notifying that your battery has been charged.

Always On Top
Batti can run as a topmost indicator, even if full screen applications are running.

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How DCemu betrays themself (misc)

In most parts of the world you would say “One man, one word”.

Unfortunatly this does not apply to Wraggster of DCemu, a page which is well known, so it does not need more hotlinking…

Let me quote something Wraggster wrote on GBAtemp ( http://gbatemp.net/index.php?showtopic=104191 ):

Quote from Wraggster:

Congrats Costello on a great comp, any comp for the Homebrew community is always a great event and getting backing of multi national sites is great too, i speak for the rest of the staff at DCEmu and say we support 100% these comps (i dont do comps, too much bloody hassle 😉

I and many other homebrew fans out there wonder, why Wraggster still did not mention Brakken’s ongoing Wii Coding Competition (located here: http://www.tehskeen.com/contests/tswcc/contest.php?page=about ) on DCemu”s main page.

Is it just because he points out true things in the public, about Wraggster and DCemu, such as I did in the past?

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Femto VM (21-08-2008) (SMS misc)

Femto VM is a compiler that translates a Forth-like (and now also BASIC like) language into a compact bytecode, wich can then be run using the interpreter that runs on the Master System.

The interpreter is not yet complete.

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Retrogaming Times Monthly Issue 52 (misc)

Retrogaming Times Monthly #52 is available. RTM is a retro magazine, sometimes with focus on homebrew things.

Content of this issue:

NES’cade Gyruss
NES Realm – December 1986
Apple ][ Incider – The Apple ][ today – part 2 Summer Games
Who’d Win – Altered Beat vs Golden Axe
Old Wine in New Bottles: Midway Arcade Treasures 2 & 3

Thanks to http://www.atariage.com for the news.

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Dungeon (RC3) (A2600 Game)

Dungeon is a dungeon game for Atari 2600.

Release notes from s0c7:

I still haven’t been able to replicate the problem on my system. However I would like to fix this if possible. All the varying hardware out there can make it difficult to have something universally compatible.

Try this version and let me know if it makes any difference on the TV that is giving you problems.

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Pitch N Catch (14-09-2008) (A2600 Game)

How to play:

Choose a play and watch it unfold, as your teammates run along their routes…

Get ready to pass the ball to an open catcher, and lead him to the goal zone!

But watch out for the blocky-blocker, who can intercept the ball and stop your catchers before they score.

Release notes:

Hi,
here’s an updated version of the game 🙂

– Atarivox : changed some parameters to make the voice sound more ‘lively’

– eeprom : included Thomas Jentzsch updated I2C library – now you can load/save your plays with the Stella emulator, too

– ‘turn over’ message has priority over both ‘out of bounds’ and ‘time’s up’ messages

– new gameplay element: you now have 4 seconds to choose a play (and so does the CPU), otherwise you get a ‘time’s up’ ‘penalty’

– when the blocker tackles a catcher, it is slowed down due to the effort (this should make harder to go tackling both catchers at will – so to prevent the cpu pitcher from throwing the ball)

– at the end of the game, a simple ‘victory dance’ is performed by the winning team

Have fun !
Simone

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